Optional Dependencies
Moderator: Moderators
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Optional Dependencies
The ability to flag a listed dependency as optional and not require it in order for the game to function. Obviously this would only be used for non-synced things, but there is no need to specify that ofc (because the game is going to immediately sync error if someone put synced code in an optional dependency).