UnitRepaired Callin - Page 2

UnitRepaired Callin

Requests for features in the spring code.

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code_man
Posts: 260
Joined: 19 Jan 2014, 13:10

Re: UnitRepaired Callin

Post by code_man »

Youre not gonna expect me to reverse engineer that, are you?
My current case covers attacks, the only problem would be reverse hence why i asked for this.
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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: UnitRepaired Callin

Post by Silentwings »

Why not?! Afaik thats the standard solution, most games just include it or some close relative, without any major change. If you want a simpler example, for just a single unit, https://github.com/SpringCabal/Gravitas ... health.lua.
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