mapdefs_post.lua

mapdefs_post.lua

Requests for features in the spring code.

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

mapdefs_post.lua

Post by Forboding Angel »

So that we can change map parameters on the fly at load.
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Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Re: mapdefs_post.lua

Post by Jools »

Nominated for Spring 2013 post with greatest information density award. :!:
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: mapdefs_post.lua

Post by Forboding Angel »

If mapname = dsd
water table damage parameter set to 9001
end

:-)
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: mapdefs_post.lua

Post by jK »

... there are snow, night, dawn mapoptions ... think about it
raaar
Metal Factions Developer
Posts: 1094
Joined: 20 Feb 2010, 12:17

Re: mapdefs_post.lua

Post by raaar »

extractorRadius

grrrrr....
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