Adding a Outer space layer? - Page 2

Adding a Outer space layer?

Requests for features in the spring code.

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AF
AI Developer
Posts: 20686
Joined: 14 Sep 2004, 11:32

Re: Adding a Outer space layer?

Post by AF »

We need an underground level!
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Adding a Outer space layer?

Post by Otherside »

cellular level Pl0x
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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Re: Adding a Outer space layer?

Post by Zoy64 »

you're all wrong, we need a FOURTH DIMENSION!
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Adding a Outer space layer?

Post by Hoi »

Time? :roll:
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Adding a Outer space layer?

Post by Otherside »

Zoy64 wrote:you're all wrong, we need a FOURTH DIMENSION!

can be done with LUA!
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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Re: Adding a Outer space layer?

Post by Zoy64 »

fourth dimension-able combat.

it would be sweet, i just dont know how it would work...maybe all the units look distorted and fire backwards and stuff like that
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Adding a Outer space layer?

Post by smoth »

Zoy64 wrote:you're all wrong, we need a FOURTH DIMENSION!
lag/desync
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REVENGE
Posts: 2381
Joined: 24 Aug 2006, 06:13

Re: Adding a Outer space layer?

Post by REVENGE »

smoth wrote:
Zoy64 wrote:you're all wrong, we need a FOURTH DIMENSION!
lag/desync
And resync, but maybe that's not possible hmm...
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PicassoCT
Journeywar Developer & Mapper
Posts: 10381
Joined: 24 Jan 2006, 21:12

Re: Adding a Outer space layer?

Post by PicassoCT »

Can we have high above Flying&Fighting Units just for Decoration Purposes? I would love to look up from down below and see the Sky Battleburning (more than Usually..)

And if the Units are just Deco, it woulnd´t be a Problem to kill or hide them for a clear view down..

Oh, can wa have futileFeatureRequest Statusnumber for the Boards, so we can show off with our Doomed Demands?
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REVENGE
Posts: 2381
Joined: 24 Aug 2006, 06:13

Re: Adding a Outer space layer?

Post by REVENGE »

PicassoCT wrote:Can we have high above Flying&Fighting Units just for Decoration Purposes? I would love to look up from down below and see the Sky Battleburning (more than Usually..)

And if the Units are just Deco, it woulnd´t be a Problem to kill or hide them for a clear view down..

Oh, can wa have futileFeatureRequest Statusnumber for the Boards, so we can show off with our Doomed Demands?
+1
+1
Annnnnnddddd oh, +1.

Btw, has a dynamic skybox already been requested?
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