This is a small request for everyone working on the game.
Please make sure somehow that your scripts all run from the same place.
A small request
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- clericvash
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- Joined: 05 Oct 2004, 01:05
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- Posts: 665
- Joined: 06 Jun 2006, 19:49
Working directory should follow FHS layout (depends on distro though)
But other than that peep dont like the fact game atm requires write access to datadir i.e security risk in multi-user setup (devs aware of it & hopefully fixed in the future).
Some peep have setup various methods to install it into user's home directory from a copy installed. Personnaly i toyed around with a python script to install a copy into home directory cp files / directorys & using symlinks were possible.
But really u should complain @ script peep.
1) They should have it set as a global variable to spring datadir @ top of script so its easy to changed i.e only 1 line.
2) Or if using newer version of spring where it reads the datadir entry from /etc/spring/datadir
But other than that peep dont like the fact game atm requires write access to datadir i.e security risk in multi-user setup (devs aware of it & hopefully fixed in the future).
Some peep have setup various methods to install it into user's home directory from a copy installed. Personnaly i toyed around with a python script to install a copy into home directory cp files / directorys & using symlinks were possible.
But really u should complain @ script peep.
1) They should have it set as a global variable to spring datadir @ top of script so its easy to changed i.e only 1 line.
2) Or if using newer version of spring where it reads the datadir entry from /etc/spring/datadir
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Perhaps we should organize a wiki page with this kind of information. Have the scripter provide a breakdown of how the game is run with his/her project, so that future scripters can build with compatibility in mind.
Moreover, the mechanics of the scripts aren't always trivial to the end-user, and most people could benefit from knowing exactly what each port does exactly. *shrug* could be nifty.
Moreover, the mechanics of the scripts aren't always trivial to the end-user, and most people could benefit from knowing exactly what each port does exactly. *shrug* could be nifty.