UnityLobby
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- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
I look forward to trying the skirmish tomorrow then :) (I am GMT as well)
Well mabye have a small placeholder image, can be extremely small, or just text?
GUI to configure on first run = good news :)
It would be pretty good if you could get the devs to include this when we checkout from svn (or when gentoo users use their ebuilds that are available).
Well mabye have a small placeholder image, can be extremely small, or just text?
GUI to configure on first run = good news :)
It would be pretty good if you could get the devs to include this when we checkout from svn (or when gentoo users use their ebuilds that are available).
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
I made a statement not an argument cleric.
In the mean time, can you try and compile a .exe for windows out of this? It'd be nicer to sue this rather than Spring SP as it has certain errors inside, and as Android_X isn't working on it anymore and the VB project wont compile, this would be a much better tool.
In the mean time, can you try and compile a .exe for windows out of this? It'd be nicer to sue this rather than Spring SP as it has certain errors inside, and as Android_X isn't working on it anymore and the VB project wont compile, this would be a much better tool.
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Okay after my post we can drop it and leave the conversation to PM's, AIM and the right topics on the forum
I want to say that yeah i am sorry i was out of line, but you made a great AI, the only AI that i use and i don't want to see you give up on something, if anything i was trying to anger/nudge you into working on the lobby more to annoy me haha.
You a good guy AF i just don't wanna see AFLobby and your work/time go to waste.
so....hollowsoul hows it going on the skirmish thing?
I want to say that yeah i am sorry i was out of line, but you made a great AI, the only AI that i use and i don't want to see you give up on something, if anything i was trying to anger/nudge you into working on the lobby more to annoy me haha.
You a good guy AF i just don't wanna see AFLobby and your work/time go to waste.
so....hollowsoul hows it going on the skirmish thing?
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- Posts: 665
- Joined: 06 Jun 2006, 19:49
Nearly there...
Havent figured out side info yet.
So that prob be hard coded in i.e ARM/CORE (wont be able to use mods with different sides until its fixed though :/)
Need to figure out how to extract the info with untisync
why did tvo go on holidays
Other than that, be nice if some kinda soul could paste the contents of script.txt from a windows machine that contains AI plz.
i.e paste it into pastebin.ca & post a link to it here
Screenshot add for it in 1st post. Note will change None in player combobox to player name (need to option configure it first)
Havent figured out side info yet.
So that prob be hard coded in i.e ARM/CORE (wont be able to use mods with different sides until its fixed though :/)
Need to figure out how to extract the info with untisync
why did tvo go on holidays
Other than that, be nice if some kinda soul could paste the contents of script.txt from a windows machine that contains AI plz.
i.e paste it into pastebin.ca & post a link to it here
Screenshot add for it in 1st post. Note will change None in player combobox to player name (need to option configure it first)
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
GetSideCount() and GetSideName(n) should do the trick
I happen to have made a dedicated hosting bot for the spring lobby server in Python, so I think there's a slight chance you're able to use some of my (extremely messy) code.
I've never used the Python bindings though. I haven't been able to compile unitsync with the python bindings, so I've been using the ctypes module to access it.
http://michielvdb.byethost7.com/upload/ ... oM_src.zip
I happen to have made a dedicated hosting bot for the spring lobby server in Python, so I think there's a slight chance you're able to use some of my (extremely messy) code.
I've never used the Python bindings though. I haven't been able to compile unitsync with the python bindings, so I've been using the ctypes module to access it.
http://michielvdb.byethost7.com/upload/ ... oM_src.zip
Last edited by Michilus_nimbus on 12 Jul 2006, 17:04, edited 1 time in total.
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- Posts: 665
- Joined: 06 Jun 2006, 19:49
I know them, but they dont work
Think u need to choose what mod first :/. Since noway to pass mod to them, i think.
As for good news found what i was missing, in script.txt
Left todo is
Static code Arm / Core to side options
Fix up show / hide for side options
And afew small things i.e
What player number human player is
Total amount of (player+bots)
Player Name & option in config section to change it
All very minor, small break & then i get back to it :)
Think u need to choose what mod first :/. Since noway to pass mod to them, i think.
As for good news found what i was missing, in script.txt
Left todo is
Static code Arm / Core to side options
Fix up show / hide for side options
And afew small things i.e
What player number human player is
Total amount of (player+bots)
Player Name & option in config section to change it
All very minor, small break & then i get back to it :)
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
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- Posts: 665
- Joined: 06 Jun 2006, 19:49