Making Maps and Mods on Linux
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Making Maps and Mods on Linux
Hello. I would like to try making a map or helping with a mod, but I can not find tools that will cooperate with Linux. Any help?
Re: Making Maps and Mods on Linux
To make units you can try these:
Wings 3d or Blender for the models, GIMP for textures, Gedit (or your favorite editor) for scripts.
Unfortunately for compiling bos (animation) scripts you'll need scriptor (found in the wiki if you search for it) and to actually get your models ready for use in-game you'll need upspring. These last two you can run under wine, since I am unaware if any native programs exist (or other programs that mimic the functionality of these.)
I've never made a map before, and am unaware of what goes into making it, but I would guess a lot of GIMP.
Wings 3d or Blender for the models, GIMP for textures, Gedit (or your favorite editor) for scripts.
Unfortunately for compiling bos (animation) scripts you'll need scriptor (found in the wiki if you search for it) and to actually get your models ready for use in-game you'll need upspring. These last two you can run under wine, since I am unaware if any native programs exist (or other programs that mimic the functionality of these.)
I've never made a map before, and am unaware of what goes into making it, but I would guess a lot of GIMP.
Re: Making Maps and Mods on Linux
someone is rewriting upspring for linux atm
- clericvash
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Re: Making Maps and Mods on Linux
It's about time heh. Good to hear.Caradhras wrote:someone is rewriting upspring for linux atm
- BrainDamage
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Re: Making Maps and Mods on Linux
who?Caradhras wrote:someone is rewriting upspring for linux atm
why? upspring already compiles in linux, with lots of effords, what it needs is a decent buildsystem, or be obsoleted by multiple model support by spring
you can also compile mother's mapconv ( from 74b3 svn tag ) or use springmapedit to make maps.
so the only problem is scriptor
Re: Making Maps and Mods on Linux
viewtopic.php?f=12&t=7208&start=420
but i think, you are right. But it should be possible without the "lots of effort".
Maybe we someday get a skeletal animation system...
but i think, you are right. But it should be possible without the "lots of effort".
Maybe we someday get a skeletal animation system...
Re: Making Maps and Mods on Linux
On nvidia cards, upspring works with WINE, you may want to try scriptor with WINE too. NautilusSVN is a good tool for svn mod development (like CA)
Re: Making Maps and Mods on Linux
i dont like wine
Re: Making Maps and Mods on Linux
yeah... i was asking about mod-making supposedly, it takes about 3 years (so far for Spring: 1944)Caradhras wrote:i dont like wine
and wine does suck alot, but sometimes it's all you've got
Re: Making Maps and Mods on Linux
I have built a map compiler for linux that is based on mapconv.superdevwannabe wrote:Hello. I would like to try making a map or helping with a mod, but I can not find tools that will cooperate with Linux. Any help?
See this topic: http://springrts.com/phpbb/viewtopic.php?f=13&t=18533
Re: Making Maps and Mods on Linux
If it works with the program you want to use it on, what's not to like?Caradhras wrote:i dont like wine