Spring 99.0 released! - Page 3

Spring 99.0 released!

Discuss Spring news, such as fresh releases and press coverage, here.
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FabriceFABS
Posts: 351
Joined: 28 Jul 2010, 16:20

Re: Spring 99.0 released!

Post by FabriceFABS »

Cool, nice !:-:! :-)
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FabriceFABS
Posts: 351
Joined: 28 Jul 2010, 16:20

Re: Spring 99.0 released!

Post by FabriceFABS »

darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.

I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
Well, I'm not sure but it seems to be a positive point to me, thank you !!
For the Russian site, it's a good start, I give all my congrats and encouragement .
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jamerlan
Balanced Annihilation Developer
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Joined: 20 Oct 2009, 13:04

Re: Spring 99.0 released!

Post by jamerlan »

darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.

I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
A little bit offtopic:
>>sorry no osx-build, the buildslave is broken, we still need help / maintainers
maybe you can fix it and be maintainer?
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darklord42
Posts: 96
Joined: 26 Jul 2014, 07:11

Re: Spring 99.0 released!

Post by darklord42 »

The technique used to relink the libraries doesn't work which is why it fails, Maybe it did in 10.6 but not anymore. It's some pretty complicated bash scripting, and I simply have no idea how to fix it. I use a utility called dylibbundler to do the same thing. I'm more then happy to crank out builds though.
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Spring 99.0 released!

Post by Silentwings »

Great job with all the bugfixing lately <3
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FabriceFABS
Posts: 351
Joined: 28 Jul 2010, 16:20

Re: Spring 99.0 released!

Post by FabriceFABS »

jamerlan wrote:
darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.

I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
A little bit offtopic:
>>sorry no osx-build, the buildslave is broken, we still need help / maintainers
maybe you can fix it and be maintainer?
Link removed, thx. End of OT.
Good luck.....
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Spring 99.0 released!

Post by Silentwings »

I'd be very happy to see a RC + fast release now, or a release ~straight from develop. BA testing games last night went very well and the few bugs we found have already been fixed. Disclaimer, idk about other games.

(or a release branch...)
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Jools
XTA Developer
Posts: 2812
Joined: 23 Feb 2009, 16:29

Re: Spring 99.0 released!

Post by Jools »

What's the deal with the weapondefs error spam in 99+ releases? Things like this:
http://pastebin.com/NUn9iKyi
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hokomoko
Spring Developer
Posts: 592
Joined: 02 Jun 2014, 00:46

Re: Spring 99.0 released!

Post by hokomoko »

The engine warns you about tags it isn't familiar with.
You can clear them in the files or in _post.

I think it may be time for a release/RC as well.
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Silentwings
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Re: Spring 99.0 released!

Post by Silentwings »

Those are weapondef tags that have been deprecated/removed (mostly long ago) and no longer have any effect.
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Jools
XTA Developer
Posts: 2812
Joined: 23 Feb 2009, 16:29

Re: Spring 99.0 released!

Post by Jools »

There were no such warnings up to version 99.0, now there are tonnes of them. So there is for example no "beamlaser" tag?

https://springrts.com/wiki/Gamedev:WeaponDefs#BeamLaser
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hokomoko
Spring Developer
Posts: 592
Joined: 02 Jun 2014, 00:46

Re: Spring 99.0 released!

Post by hokomoko »

Yes, BeamLaser is a weapon type, and not a tag.
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REVENGE
Posts: 2380
Joined: 24 Aug 2006, 06:13

Re: Spring 99.0 released!

Post by REVENGE »

FYI, the 'Download' page still points to Spring 98.
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jK
Spring Developer
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Joined: 28 Jun 2007, 07:30

Re: Spring 99.0 released!

Post by jK »

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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: Spring 99.0 released!

Post by Jools »

Thank you. You deserve a cookie!
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smoth
Posts: 22300
Joined: 13 Jan 2005, 00:46

Re: Spring 99.0 released!

Post by smoth »

Does this mean I need to go and dig any of these tags out of my defs? if so is there a list of the proper replacement tags?
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Forboding Angel
Evolution RTS Developer
Posts: 14637
Joined: 17 Nov 2005, 02:43

Re: Spring 99.0 released!

Post by Forboding Angel »

No replacements needed. These tags were obsoleted a long time ago. For example:

renderType is made completely obsolete by weaponType
renderType being made obsolete also has the effect of making beamweapon tag obsolete (because beamlaser and lasercannon are separate weapontypes now).

*****These tags*****
dropped
vlaunch
beamlaser
isshield
beamweapon
ballistic
lineofsight (only ever used for emg)
manualbombsettings (this tag was a horrible idea in the first place)

*****are no longer relevant because of weapontype*****

ballistic depreciated in 77b1 (use gravityAffected)

color and color2 were supplanted by rgbColor and rgbColor2
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Spring 99.0 released!

Post by smoth »

doesn't matter my project and several others need updating
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6186
Joined: 29 Apr 2005, 01:14

Re: Spring 99.0 released!

Post by FLOZi »

Tags either never worked or were backwards-compat'ed via weapondefs_post: https://github.com/spring/spring/blob/d ... st.lua#L74
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Spring 99.0 released!

Post by Silentwings »

If you keep your units/weapondefs in the "standard" lua table format, you can use my unitdefs_post baking stuff, or some modification of it, to remove/change/replace unwanted tags en masse. viewtopic.php?f=14&t=33444
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