Spring 99.0 released!
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Re: Spring 99.0 released!
The "problem" is that news sites (phoronix comes to mind) picked this up, and the audience there is biased towards linux gaming, more than development.
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- Joined: 26 Jul 2014, 07:11
Re: Spring 99.0 released!
Here are Spring and Springlobby builds for OSX 10.10. I'll can keep them both up to date. It's not hard as I have my own build bash scripts. I fear I'm limited to my current system though. Messing with Macports to build for earlier is a real pain, and not always possible with a lot of dependencies. I do have 10.6 on oracle virtualbox, but due to the sdl2 requirement spring won't build for 10.6, and virtualbox doesn't support any newer osx. (plus I have other projects that I want to have 10.6 minimum)
viewtopic.php?f=65&t=32970
viewtopic.php?f=65&t=32970
Re: Spring 99.0 released!
Thanks to everyone involved!
[quote="hokomoko"]Who's the audience for engine release if not devs?[/quote]
Every player who hopes for better performance on his system, for issues being solved, etc.
[quote="hokomoko"]Who's the audience for engine release if not devs?[/quote]
Every player who hopes for better performance on his system, for issues being solved, etc.
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- Moderator
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Re: Spring 99.0 released!
I don't think players read this site. Or at least most of mine don't.
Re: Spring 99.0 released!
Tested! Works good! Thanks! :-)darklord42 wrote:Here are Spring and Springlobby builds for OSX 10.10
...
viewtopic.php?f=65&t=32970
Sometimes osx spring engine spams warnings in log:
[Sound] Error: CSoundSource::Play: Unknown error (-1)
I manticed it here: https://springrts.com/mantis/view.php?id=4855
Re: Spring 99.0 released!
maybe a more realistic screenshot would be better?abma wrote:suggestions welcome isn't the screenshot clear?
is there any example how this would be used?
Re: Spring 99.0 released!
The original thought was to have tank's turrets fly as a whole, and not without their barrel (which looks a bit silly).
The screenshot was taken when I wondered: "Wait, if the entire turret can fly, can I make an entire tank fly? And what about making it fly multiple times?"
The screenshot was taken when I wondered: "Wait, if the entire turret can fly, can I make an entire tank fly? And what about making it fly multiple times?"
Re: Spring 99.0 released!
Ah, that's actually different than what I have guessed from the screenshot.
I thought that it actually renders whole models in a recursive fashion, e.g. :
def drawModel(lvl)
If lvl > maxLvl
return
else
gl.vertex...
drawModel(lvl+1)
end
What you actually seem to be doing is drawing exploded pieces with all of their sub pieces. Yeah, needs a better example xD
I thought that it actually renders whole models in a recursive fashion, e.g. :
def drawModel(lvl)
If lvl > maxLvl
return
else
gl.vertex...
drawModel(lvl+1)
end
What you actually seem to be doing is drawing exploded pieces with all of their sub pieces. Yeah, needs a better example xD
Re: Spring 99.0 released!
Why no OS X download link? There's a build in this thread: viewtopic.php?f=65&t=32970
Re: Spring 99.0 released!
well, too late for that :Dgajop wrote:What you actually seem to be doing is drawing exploded pieces with all of their sub pieces. Yeah, needs a better example xD
Re: Spring 99.0 released!
How stable is it? Would it not be possible to add a link to the osx build? Maybe mark it as beta or something...
I mean, doesn't it only require the editing of the release post to add a link?
I mean, doesn't it only require the editing of the release post to add a link?
Re: Spring 99.0 released!
Yeah, baby, yeah, come, get into /debug mode. Show me those curves. Oh, i love it how smooth you run.. faster-- more units.. yes.. Yes YEEES!hokomoko wrote:Who's the audience for engine release if not devs?
Re: Spring 99.0 released!
Seems pretty stable with the testing I've been doing :)How stable is it?
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- Posts: 96
- Joined: 26 Jul 2014, 07:11
Re: Spring 99.0 released!
It's as stable as the releases for any other OS. After all, its the same code, plus what ever extra code used to find data files within the OSX app. (and that hasn't changed for years.) There were some issues keeping it from compiling v98 but those have since been fixed.
Re: Spring 99.0 released!
thanks a lot for the feedback!
sadly some several bugs were found and we want to fix these first before making the new version default on the lobby server.
so, we'll make soon a new RC and try to release spring 100.0 when the bugs found are fixed.
(still game devs / autohost maintainers can use spring 99.0 for hosting/playing!)
sadly some several bugs were found and we want to fix these first before making the new version default on the lobby server.
so, we'll make soon a new RC and try to release spring 100.0 when the bugs found are fixed.
(still game devs / autohost maintainers can use spring 99.0 for hosting/playing!)
- FabriceFABS
- Posts: 354
- Joined: 28 Jul 2010, 16:20
Re: Spring 99.0 released!
Thank you !
Available on ACE hosts.
1st BA game : http://replays.springrts.com/replay/252 ... affd49002/
Could be insteresting to check it out also with SWIW, BAR...
[EDIT] Abma, could you tell me who are main active devs contributors of SpringEngine with you ?
Available on ACE hosts.
1st BA game : http://replays.springrts.com/replay/252 ... affd49002/
Could be insteresting to check it out also with SWIW, BAR...
[EDIT] Abma, could you tell me who are main active devs contributors of SpringEngine with you ?
Re: Spring 99.0 released!
https://springrts.com/wiki/AuthorsFabriceFABS wrote:[EDIT] Abma, could you tell me who are main active devs contributors of SpringEngine with you ?
(I am not abma, but want to answer anyway :-D)
- FabriceFABS
- Posts: 354
- Joined: 28 Jul 2010, 16:20
Re: Spring 99.0 released!
we also have http://springrts.ru/FabriceFABS wrote:http://springrts.fr
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- Posts: 96
- Joined: 26 Jul 2014, 07:11
Re: Spring 99.0 released!
Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.
I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?