Spring 99.0 released!
- FabriceFABS
- Posts: 354
- Joined: 28 Jul 2010, 16:20
Re: Spring 99.0 released!
Well, I'm not sure but it seems to be a positive point to me, thank you !!darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.
I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
For the Russian site, it's a good start, I give all my congrats and encouragement .
Re: Spring 99.0 released!
A little bit offtopic:darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.
I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
>>sorry no osx-build, the buildslave is broken, we still need help / maintainers
maybe you can fix it and be maintainer?
-
- Posts: 96
- Joined: 26 Jul 2014, 07:11
Re: Spring 99.0 released!
The technique used to relink the libraries doesn't work which is why it fails, Maybe it did in 10.6 but not anymore. It's some pretty complicated bash scripting, and I simply have no idea how to fix it. I use a utility called dylibbundler to do the same thing. I'm more then happy to crank out builds though.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Spring 99.0 released!
Great job with all the bugfixing lately <3
- FabriceFABS
- Posts: 354
- Joined: 28 Jul 2010, 16:20
Re: Spring 99.0 released!
Link removed, thx. End of OT.jamerlan wrote:A little bit offtopic:darklord42 wrote:Lol, France has all these colors and pictures everywhere complete with word clouds, and Russia is just utilitarian black text on a white background.
I noticed the main page post was updated with the news of build 100, but the osx package wasn't updated. Is there something wrong with the osx package?
>>sorry no osx-build, the buildslave is broken, we still need help / maintainers
maybe you can fix it and be maintainer?
Good luck.....
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Spring 99.0 released!
I'd be very happy to see a RC + fast release now, or a release ~straight from develop. BA testing games last night went very well and the few bugs we found have already been fixed. Disclaimer, idk about other games.
(or a release branch...)
(or a release branch...)
Re: Spring 99.0 released!
What's the deal with the weapondefs error spam in 99+ releases? Things like this:
http://pastebin.com/NUn9iKyi
http://pastebin.com/NUn9iKyi
Re: Spring 99.0 released!
The engine warns you about tags it isn't familiar with.
You can clear them in the files or in _post.
I think it may be time for a release/RC as well.
You can clear them in the files or in _post.
I think it may be time for a release/RC as well.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Spring 99.0 released!
Those are weapondef tags that have been deprecated/removed (mostly long ago) and no longer have any effect.Things like this: http://pastebin.com/NUn9iKyi
Re: Spring 99.0 released!
There were no such warnings up to version 99.0, now there are tonnes of them. So there is for example no "beamlaser" tag?
https://springrts.com/wiki/Gamedev:WeaponDefs#BeamLaser
https://springrts.com/wiki/Gamedev:WeaponDefs#BeamLaser
Re: Spring 99.0 released!
Yes, BeamLaser is a weapon type, and not a tag.
Re: Spring 99.0 released!
FYI, the 'Download' page still points to Spring 98.
Re: Spring 99.0 released!
Thank you. You deserve a cookie!
Re: Spring 99.0 released!
Does this mean I need to go and dig any of these tags out of my defs? if so is there a list of the proper replacement tags?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Spring 99.0 released!
No replacements needed. These tags were obsoleted a long time ago. For example:
renderType is made completely obsolete by weaponType
renderType being made obsolete also has the effect of making beamweapon tag obsolete (because beamlaser and lasercannon are separate weapontypes now).
*****These tags*****
dropped
vlaunch
beamlaser
isshield
beamweapon
ballistic
lineofsight (only ever used for emg)
manualbombsettings (this tag was a horrible idea in the first place)
*****are no longer relevant because of weapontype*****
ballistic depreciated in 77b1 (use gravityAffected)
color and color2 were supplanted by rgbColor and rgbColor2
renderType is made completely obsolete by weaponType
renderType being made obsolete also has the effect of making beamweapon tag obsolete (because beamlaser and lasercannon are separate weapontypes now).
*****These tags*****
dropped
vlaunch
beamlaser
isshield
beamweapon
ballistic
lineofsight (only ever used for emg)
manualbombsettings (this tag was a horrible idea in the first place)
*****are no longer relevant because of weapontype*****
ballistic depreciated in 77b1 (use gravityAffected)
color and color2 were supplanted by rgbColor and rgbColor2
Re: Spring 99.0 released!
doesn't matter my project and several others need updating
Re: Spring 99.0 released!
Tags either never worked or were backwards-compat'ed via weapondefs_post: https://github.com/spring/spring/blob/d ... st.lua#L74
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Spring 99.0 released!
If you keep your units/weapondefs in the "standard" lua table format, you can use my unitdefs_post baking stuff, or some modification of it, to remove/change/replace unwanted tags en masse. viewtopic.php?f=14&t=33444