New version, 0.67b2

New version, 0.67b2

Discuss Spring news, such as fresh releases and press coverage, here.
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Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

New version, 0.67b2

Post by Fnordia »

A new Spring version has been released. This is a bugfix release, and most notably fixes the "black ground" issue that some users experienced.

The multiplayer lobby implements a bunch of new things such as better clan tag support, more options for moderators and better support for multiple players behind the same firewall. There are some issues with the new hosting technique however, so hosts are still advised to forward ports as some players may have problems connecting to the game otherwise.

The full changelog can be found here.

You will need to update to this version in order to connect to the multiplayer lobby. If you have 0.67b1 installed, the lobby will offer you a small patch directly when you connect.

If you have installed any 0.6x version already, you only need todownloadthe updating installer. To upgrade any other version or to do a fresh install you will need the regular installer.
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DavetheBrave
Posts: 281
Joined: 22 Jun 2005, 02:52

Post by DavetheBrave »

I have 0.67b1. When I load the updating installer, it tells me that i dont have any version of spring 0.6x, and that i need to download the full installer. Spring.exe is unmodified, the only thing that i have downloaded to my spring folder are mods, maps and demos. This is not a big deal( I can just download the full installer)....but I thought that I would put this out there.
Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

Post by Fnordia »

Yeah, I made a mistake with the installer version checking, so it failed to recognize 0.67b1. The smaller update works for 0.67b1 though :) Anyway, the installer has been replaced with a fixed one now.
SoftNum
Posts: 22
Joined: 28 Nov 2005, 22:07

AI?

Post by SoftNum »

Since I updated to 67b2 none of the AIs seem to actually load. the GLOBAL_AI_INTERFACE_VERSION didn't change, and I get no errors.

What need to be fixed to make an AI start? Or am I just dumb?
Dwarden
Posts: 278
Joined: 25 Feb 2005, 03:21

Post by Dwarden »

i still can't host for another computer at my network (even if they at same subnet, firewalls on/off no effect) ...

weee :(
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

NTAI works, AAI works....
SoftNum
Posts: 22
Joined: 28 Nov 2005, 22:07

Post by SoftNum »

Still not working for me... Tried XTA 66SE and AA 1.25S

AAI and NTAI Don't do anything.

infolog.txt:

TA Spring 0.67b2
Using script Commanders
Player SoftNum joined as 0
Path cache hits 0 -1%
Path cache hits 0 -1%
SoftNum
Posts: 22
Joined: 28 Nov 2005, 22:07

Post by SoftNum »

Okay, I figured out the problem.

TASpring isn't loading the script from TASClient.

If I start spring and use 'GlobalAITest (AI)' ir runs fine.

But if I use TASClient, add bots, and run, it says 'Loading Script Commanders' and then the AIs don't run.
submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Post by submarine »

is there any possibility to fix this?
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Masse
Damned Developer
Posts: 979
Joined: 15 Sep 2004, 18:56

Post by Masse »

oh that was the problem... i was wondering why AI's dont work :?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

=O!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

What have you done?!!?!?!?!?!?!?!?!?
submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Post by submarine »

i downgraded to 0.67b1 :)
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

There will be a fix for it tomorrow through the lobby autoupdater.
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