- units jittering
- memory leaks
- Windows installer
- Windows portable
- Linux32 static
- Linux64 static
- Source (tar.lzma)
- Source (tar.gz)
- sorry no osx-build, the buildslave is broken, we need help / maintainers
The changelog contains more details
Happy new year!
Note: Please report bugs to our bug-tracker, thanks!
Edit: this time "enforcement" was slightly changed on the lobby server:
old springlobby versions (<0.180) and maybe other lobbies won't prompt for updating spring when connecting to the lobby server any more. The lobby server only tells on connect which is the default version of spring used on the server. The host can select which version it wants to use to host a game.
So this mainly is a multiengine version support enforcement, lobby clients not supporting multiple versions of spring, will have problems when joining games or hosting.