Spring 92.0!

Spring 92.0!

Discuss Spring news, such as fresh releases and press coverage, here.
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Spring 92.0!

Post by jK »

Never went live. Use 93.0

Release Message
166 days, 1334 commits later. Endless benchmarks & recompiles.
And here we are. The first release with binary builds for Linux and many improvements in the engine itself.

Kudos
Again, thanks everyone for your contributions!

Download links:[list]
[*]Windows installer
[*]Windows portable
[*]Linux32 static
[*]Linux64 static
[*]Source (tar.lzma)
[*]Source (tar.gz)
[*]MacOSX[/list]

Major changes:[list]
[*] Linux cross-distro binary builds
[*] working with Mesa drivers
[*] much faster Sim (~20% and ~50% with working OMP)
[*] some new sim/weapon features
[*] many improvements in spring-mt
[*] add experimental map generator (see http://springrts.com/wiki/Mapgen for details)
[*] new cmdline arguments
[*] better pathing
[*] ...[/list]

Full changelog here.
Last edited by jK on 05 Mar 2013, 22:15, edited 2 times in total.
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: Spring 92.0!

Post by Jools »

Log wrote:! removed isShield. Use weaponType="Shield" instead!
That would cause an error. I think you need to write weaponType=="Shield"
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: Spring 92.0!

Post by jamerlan »

Thanks to everyone! Spring is important part of my lifestyle so I am very happy to see such a great news!
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring 92.0!

Post by smoth »

- units that are mutually forbidden from pushing each other will no longer get stuck blocking the other party
OMG! YES! I will enjoy testing this tonight!
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Spring 92.0!

Post by Silentwings »

I think you need to write weaponType=="Shield"
I guess it means in weapondefs, where = is correct.
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jK
Spring Developer
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Joined: 28 Jun 2007, 07:30

Re: Spring 92.0!

Post by jK »

Jools wrote:
Log wrote:! removed isShield. Use weaponType="Shield" instead!
That would cause an error. I think you need to write weaponType=="Shield"
No, this is the input side.
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azaremoth
Cursed Developer
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Joined: 17 Feb 2005, 22:05

Re: Spring 92.0!

Post by azaremoth »

Very smoothly running so far - great work! :-)
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Spring 92.0!

Post by Beherith »

Thanks everyone for all your hard work!
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uncoolcentral
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Joined: 27 Jan 2011, 21:27

Re: Spring 92.0!

Post by uncoolcentral »

Thanks!
wolas
Posts: 112
Joined: 30 Jul 2010, 20:40

Re: Spring 92.0!

Post by wolas »

Ok this is probably noob question and I m curious, but nobody bothers to answer it.

Why static linux version uses such high libc version? (GLIBC_2.15)
I m running debian testing(and debian stable probably has even lower version) and it has 2.13, so I have to compile spring just as usual. Wasnt it supposed to be unzip and go?

I mean real rolling release distros will have new spring packaged and ready much faster than rock stable like debian anyway. And it would be good idea to use a bit older version?
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Spring 92.0!

Post by abma »

@wolas:

yep it is/was. thx for reporting this, i'll downgrade it on the buildslave soon... (at least the 32 bit version)

see http://springrts.com/mantis/view.php?id=3464
dansan
Server Owner & Developer
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Joined: 29 May 2010, 23:40

Re: Spring 92.0!

Post by dansan »

Actually it is _only_ debian with an ancient glibc. Ubuntu and Fedora (and ofc all rolling distros), have glibc >= 2.15.

But I guess it doesn't hurt using an older version... just like with windows builds that must support XP... :mrgreen:
wolas
Posts: 112
Joined: 30 Jul 2010, 20:40

Re: Spring 92.0!

Post by wolas »

Dansan not everybody likes doing little dance every 6 months and fix things which worked just fine and I m not even talking about bugery like arch linux.
dansan
Server Owner & Developer
Posts: 1203
Joined: 29 May 2010, 23:40

Re: Spring 92.0!

Post by dansan »

hehe - sorry - couldn't stop myself from doing a little fun on debian. it's totally fine for me :wink:
cranphin
Posts: 136
Joined: 13 Jun 2005, 16:37

Re: Spring 92.0!

Post by cranphin »

Java AI interface and NullOOJavaAI went missing in the build, but should be fixed now: http://springrts.com/mantis/view.php?id=3469
Thanks ^_^

Tested it, seems to work, whee :)
Small issue, but it might be from before 0.92:
http://springrts.com/mantis/view.php?id=3483
Last edited by cranphin on 20 Feb 2013, 22:05, edited 2 times in total.
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nrv
Posts: 24
Joined: 05 Aug 2010, 10:06

Re: Spring 92.0!

Post by nrv »

dansan wrote:But I guess it doesn't hurt using an older version... just like with windows builds that must support XP... :mrgreen:
Under XP : unable to sea the UI in game. Nothing displayed. I can select the com and move it but even the selection box is not there.

edit : sorry, already reported :-) http://springrts.com/mantis/view.php?id=3456
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Vermind
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Joined: 14 Feb 2013, 18:08

Re: Spring 92.0!

Post by Vermind »

Actually it is _only_ debian with an ancient glibc. Ubuntu and Fedora (and ofc all rolling distros), have glibc >= 2.15.
I use Debian Testing, which is a rolling release. As is Debian Unstable. They both have 2.13. Experimental has 2.17. Fedora got 2.15 in the last quarter of last year.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring 92.0!

Post by smoth »

odd i had no ui until I ran settings via spring lobby.
infolog

http://pastebin.com/hD4bFWh6

after running settings via spring lobby the issue was resolved. No idea what the deal was but hey, it's working now
Last edited by smoth on 15 Feb 2013, 15:09, edited 1 time in total.
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Spring 92.0!

Post by abma »

smoth, you should know how to use some paste service... please remove infolog.txt from your post.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring 92.0!

Post by smoth »

but then you don't get the wonderful scroll hell I get when I read infologs :(... (j/k)

no prob, edited post.
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