Yet another video

Yet another video

Discuss Spring news, such as fresh releases and press coverage, here.
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SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Yet another video

Post by SJ »

Well only a small clip really, showing the new explosion physics.
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Stealth870
Posts: 166
Joined: 13 Sep 2004, 00:25

Post by Stealth870 »

That was hilarious! :D

*waits for TA Spring more..r...
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Wolfy
Posts: 16
Joined: 20 Aug 2004, 05:27

Post by Wolfy »

Nice! Lovin the crater too!
Tangaroa
Posts: 77
Joined: 17 Aug 2004, 04:50

Post by Tangaroa »

I realy like the wreckage flying in beautiful arcs away from it. (and looking like its setting fires, is it)

Also, the thermal vents look good (mainly because of the promise of an easy 250 energy).

Looking through it frame by frame, the explosion looks awesome too.

Heh, is there any way to make the units act heavier though? I always imagined TA units as very bloody heavy.

Probably a problem to be solved later, and will be good for other RTS gmaes on Spring though.
Liam
Posts: 93
Joined: 02 Nov 2004, 22:43

Post by Liam »

that was great, amazing the way they flip over and still land upright.
Yogi

Post by Yogi »

When will it be ready?! I'm anxious.
Guest

Post by Guest »

That was amazing.
Guest

Post by Guest »

Craters always create water? or will you have more "thickness" to the maps once you're done?
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ephillips
Posts: 39
Joined: 23 Aug 2004, 16:58

Post by ephillips »

awesome vid - I really cant wait.

I'm sure they'll make the maps thicker eventually - its just not key yet.

oh god I cant wait to play this looks brilliant
Sean Mirrsen
Posts: 578
Joined: 19 Aug 2004, 17:38

Post by Sean Mirrsen »

Yeah, great, but they really need more weight. Actually, a new FBI tag for weight would be good, so that weight isn't constant or dependant on size (some big units can be light, some small units can be heavy - example - 3x3 Spider is probably light, whereas the 3x3 Krog... >_<). We could then easily mod the OTA units to add this new tag.
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Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

Very nice! That's gonnna make the explosions feel much more real. I feel collisions between units are not too far away!

Maybe some kbots should fall on their side, which would make them slowly lose health and explode (like flipped vehicles in BF 1942). But that could be too deadly. Also some vehicles could land on their back, with similar results... but with missing underside polys it would really look weird.
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[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

It would be cool if you could edit the krog to have a weapon on its feet and every time it stepped the weapon would go off making a dust cloud and a little foot print. :D
BiGF00T

w000t

Post by BiGF00T »

Wow, impressive work. This mod seems to go forward. I hope I'll see it finished one day.
Thanks for doing this and keep up the great work.
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WillRiker
Posts: 207
Joined: 27 Mar 2005, 04:02

Re: Yet another video

Post by WillRiker »

SJ wrote:Yet another video
the more the better...
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