New spring release: it a 0.80.5 - Page 3

New spring release: it a 0.80.5

Discuss Spring news, such as fresh releases and press coverage, here.
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: New spring release: it a 0.80.5

Post by Beherith »

It used to make a difference. Previous version was bugged where it would reclaim even friendly dt, now it doesnt reclaim any dt.
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: New spring release: it a 0.80.5

Post by FLOZi »

BaNa wrote:
Beherith wrote:Some bugs:
Area reaclaim doesnt reclaim enemy DT even when its in LOS when giving the command.
Colors seem to be screwed up, meaning in an FFA, an enemies radar blips were of different color than his units.
Start points are placed on the map on game start. Like in FFA, specs see al placed start points, players only see their own.
i dont think spring makes a difference between friendly and enemy dt, as they are not units. i may be wrong however.
Features have a team and an allyteam just as units do.
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: New spring release: it a 0.80.5

Post by Beherith »

A crash:
http://pastebin.ca/1635070

Code: Select all

#
[  34025] (0) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2da77) [0x008AA217]
[  34025] (1) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2dd72) [0x008AA512]
[  34025] (2) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2e1d7) [0x008AA977]
[  34025] (3) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2b119) [0x008A78B9]
[  34025] (4) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2f680) [0x008ABE20]
[  34025] (5) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1da61) [0x0089A201]
[  34025] (6) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2ee7b) [0x008AB61B]
[  34025] (7) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2eed9) [0x008AB679]
[  34025] (8) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d8aa) [0x0089A04A]
[  34025] (9) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x20211) [0x0089C9B1]
[  34025] (10) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2f318) [0x008ABAB8]
[  34025] (11) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2b2d1) [0x008A7A71]
[  34025] (12) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2f680) [0x008ABE20]
[  34025] (13) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1da61) [0x0089A201]
[  34025] (14) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2ee7b) [0x008AB61B]
[  34025] (15) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x2eed9) [0x008AB679]
[  34025] (16) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d8aa) [0x0089A04A]
[  34025] (17) C:\Program Files (x86)\Spring\spring.exe [0x0053E46F]
[  34025] (18) C:\Program Files (x86)\Spring\spring.exe [0x0053E5AD]
[  34025] (19) C:\Program Files (x86)\Spring\spring.exe [0x0053E63E]
[  34025] (20) C:\Program Files (x86)\Spring\spring.exe [0x0054511B]
[  34025] (21) C:\Program Files (x86)\Spring\spring.exe [0x007AB537]
[  34025] (22) C:\Program Files (x86)\Spring\spring.exe [0x0040C28F]
[  34025] (23) C:\Program Files (x86)\Spring\spring.exe [0x007F25A2]
[  34025] (24) C:\Program Files (x86)\Spring\spring.exe [0x007F9415]
[  34025] (25) C:\Program Files (x86)\Spring\spring.exe [0x007EEC6B]
[  34025] (26) C:\Program Files (x86)\Spring\spring.exe [0x007EF111]
[  34025] (27) C:\Program Files (x86)\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0xaae8) [0x00887288]
[  34025] (28) C:\Program Files (x86)\Spring\spring.exe [0x0040124B]
[  34025] (29) C:\Program Files (x86)\Spring\spring.exe [0x004012B8]
[  34025] (30) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0xe) [0x763EECCB]
[  34025] (31) C:\Windows\SysWOW64\ntdll.dll(RtlCreateUserProcess+0x8c) [0x772FD24D]
[  34025] (32) C:\Windows\SysWOW64\ntdll.dll(RtlCreateProcessParameters+0x4e) [0x772FD45F]
User avatar
mildarf
Posts: 33
Joined: 04 Jul 2009, 19:40

Re: New spring release: it a 0.80.5

Post by mildarf »

I tried to play my map BattleCity-v1 which I have created on Spring 0.79x.

See screenshots on Spring 0.79x:
http://www.springfiles.com/jpg_uploads/1250008677.jpg
http://www.springfiles.com/jpg_uploads/1250008631.jpg
See screenshots on Spring 0.80x:
http://www.springfiles.com/jpg_uploads/1256236019.jpg
http://www.springfiles.com/jpg_uploads/1256236053.jpg

It is terrible.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: New spring release: it a 0.80.5

Post by zwzsg »

I suppose what we are supposed to notice is the texture being shifted between 0.79x and 0.80x. If so, that is odd, because I still have pixel perfect matching of heightmap and texture map in my Data Cache L1 map.
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: New spring release: it a 0.80.5

Post by Beherith »

Mildarf, to me it looks like you have viewradius set to a lower value in new spring.
elias79
Posts: 57
Joined: 11 May 2008, 23:29

Re: New spring release: it a 0.80.5

Post by elias79 »

Game crashes when playing two players vs computers in lan after some time.
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: New spring release: it a 0.80.5

Post by Das Bruce »

Anyone else noticing one heightmap pixel spikes ?
http://img36.imageshack.us/img36/2669/screen007f.jpg
User avatar
mildarf
Posts: 33
Joined: 04 Jul 2009, 19:40

Re: New spring release: it a 0.80.5

Post by mildarf »

Beherith wrote:Mildarf, to me it looks like you have viewradius set to a lower value in new spring.
nope

I think about creating v2 of my map, but I'm afraid of next maptexture position changing by Spring developers and doing empty work.
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