Spring 0.80.0 (Release Candidate) - Page 3

Spring 0.80.0 (Release Candidate)

Discuss Spring news, such as fresh releases and press coverage, here.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.80.0 (Release Candidate)

Post by TradeMark »

Auswaschbar wrote:What files are you referring to in particular? Are there any new files compared to last version?
on some BA version "LuaRules\Gadgets\areaattack.lua" fixed it some time ago, idk when. but it really crashed Spring.exe at that time...

i havent noticed lua crashes recently. probably is fixed by now..? idk. thats what im wondering, does it still crash Spring.exe if lua makes div0 error or etc?
MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Re: Spring 0.80.0 (Release Candidate)

Post by MelTraX »

Hmm, I though he was talking about which files in the Spring directory should be moved into subdirs.
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Spring 0.80.0 (Release Candidate)

Post by TradeMark »

oh fuck, learn to use quote then... >_>
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Spring 0.80.0 (Release Candidate)

Post by Forboding Angel »

Hey guys, please don't shout me down here, but could you please provide portable versions for all spring releases (Including RC's)? I would be eternally grateful.
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Spring 0.80.0 (Release Candidate)

Post by Jazcash »

Auswaschbar wrote:What files are you referring to in particular? Are there any new files compared to last version?
If you are talking about my point, then I'm not refering to any new files from previous version. I'm just saying, the main Spring directory has always been full of junk and it's annoying and messey.

It should be split up, which should be reasonably easy.

What the main Spring directory should contain is the folders and Spring.exe with maybe one or two super important files that don't fit into any of the existing folders.

It should not look like this:
http://i141.photobucket.com/albums/r51/ ... ectory.png
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hoijui
Former Engine Dev
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Joined: 22 Sep 2007, 09:51

Re: Spring 0.80.0 (Release Candidate)

Post by hoijui »

The main problme there are the dlls, and they have to be in the same dir as spring.exe, or we have to use ugly glitches like adding the subdir wit hthe libs ot the PATH env var permanently or starting spring through a scribt or a starter.exe. moving spring.exe into a sub folder is not a trivial thing, as all the world expects it to be in the root dir.
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Spring 0.80.0 (Release Candidate)

Post by TradeMark »

JAZCASH wrote: It should not look like this:
http://i141.photobucket.com/albums/r51/ ... ectory.png
i didnt know anyone actually uses "big icons" directory listing o_O i think i used that when i used win95 for first time and didnt know it can be changed, lol noob. use the list view instead...
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Jazcash
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Re: Spring 0.80.0 (Release Candidate)

Post by Jazcash »

TradeMark wrote:
JAZCASH wrote: It should not look like this:
http://i141.photobucket.com/albums/r51/ ... ectory.png
i didnt know anyone actually uses "big icons" directory listing o_O i think i used that when i used win95 for first time and didnt know it can be changed, lol noob. use the list view instead...
I did have it on Details view but I changed it to Tile just to illustrate how annoying the problem is! :D



Also, I don't know if this is engine releated or mod releated but I'd guess engine: http://springrts.com/phpbb/viewtopic.ph ... 16#p369016
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring 0.80.0 (Release Candidate)

Post by lurker »

Forboding Angel wrote:Hey guys, please don't shout me down here, but could you please provide portable versions for all spring releases (Including RC's)? I would be eternally grateful.
Why so enthusiastic; what's the benefit of it more then saving 2 minutes?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Spring 0.80.0 (Release Candidate)

Post by TradeMark »

Hmm, few questions:

1) is radar range fixed? before i couldnt set my radar range as long as i wanted.
2) is the airplane health bug fixed? when it loses all its HP, it will show 50% HP and when you kill it again it goes to 50% again...
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lurker
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Joined: 08 Jan 2007, 06:13

Re: Spring 0.80.0 (Release Candidate)

Post by lurker »

As in it initiates crashing mode more than once?
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bobthedinosaur
Blood & Steel Developer
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Re: Spring 0.80.0 (Release Candidate)

Post by bobthedinosaur »

When spring gets to 1.0 what happens?
Andrej
Posts: 176
Joined: 13 Aug 2006, 18:55

Re: Spring 0.80.0 (Release Candidate)

Post by Andrej »

bobthedinosaur wrote:When spring gets to 1.0 what happens?
Same thing that happened when VLC got to 1.0:
it stops working for me and forum whine gets closed with "jesus christ windows 2000 we are so not supporting that" LOL

Okay VLC is a media player and this is a RTS game
but same thing happened in Supcom beta to Supcom release so it should be a good guess!!
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Pendrokar
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Joined: 30 May 2007, 10:45

Re: Spring 0.80.0 (Release Candidate)

Post by Pendrokar »

Thought that Shadows don't work but it was actually that if advshading is disabled then shadows are disabled too before the game is started. If advshading is on then disabling it ingame won't disable shadows.

Seems good to me. Though I didn't test a lengthy game.

Could we test a 0.80 multithreaded version of Spring?


[edit] oh there was one thing though... It was in last Spring version and is in this one. Gunships in NOTA have fuel when they run out of it they do go to refuel but if all pads are occupied they still strafe around the enemy while not shooting. Thor said he doesn't know how to fix it
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Re: Spring 0.80.0 (Release Candidate)

Post by Tobi »

Master-Athmos wrote:
# LuaCOB: make it possible to make units with Lua instead of bos/cob
So - do we have any documentation for this yet?
It's work in progress ;-)
I'll see if I can dump some initial drafts in the wiki in a week or so.

(I was on vacation past 10 days.)
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Wartender
Conflict Terra Developer
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Joined: 17 Jan 2009, 22:37

Re: Spring 0.80.0 (Release Candidate)

Post by Wartender »

Forboding Angel wrote:Hey guys, please don't shout me down here, but could you please provide portable versions for all spring releases (Including RC's)? I would be eternally grateful.
you mean having it run from a pendrive? Because i used the installer to install it on my pendrive and it works like a charm :)
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Spring 0.80.0 (Release Candidate)

Post by TradeMark »

3) is this drawing bug fixed yet? sometimes it doesnt stop the drawing and then i cant add markers, need to click randomly and draw at same time and then i might be able to add markers after struggling for 10secs
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Spring 0.80.0 (Release Candidate)

Post by SirMaverick »

In cmdcolors.txt "alwaysDrawQueue" is enabled by default. That is quite confusing, especially when trying to micro.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Spring 0.80.0 (Release Candidate)

Post by zwzsg »

Is the default install folder still in Program Files?
Auswaschbar
Spring Developer
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Joined: 24 Jun 2007, 08:34

Re: Spring 0.80.0 (Release Candidate)

Post by Auswaschbar »

zwzsg wrote:Is the default install folder still in Program Files?
Yes
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