Spring 0.79 is out (partially)
Re: Spring 0.79 is out (partially)
Does the reset button wipe out all settings or just the ones that the program normally can change?
Re: Spring 0.79 is out (partially)
Hi,
found-> prospector widget dont run "fine" with 0.79.
Transparence problems with the Text.
Regards
R-TEAM
found-> prospector widget dont run "fine" with 0.79.
Transparence problems with the Text.
Regards
R-TEAM
Re: Spring 0.79 is out (partially)
Good news with the upcoming release. I recommend insta-bumping to 0.79.0.1 though.
Will probably happen anyway, but I'm saying it just to make sure
Will probably happen anyway, but I'm saying it just to make sure
Re: Spring 0.79 is out (partially)
Hi,
found another bug (imho listet by another too ..) ->
http://R-TEAM.homepage.t-online.de/gfx_ ... een000.png
http://R-TEAM.homepage.t-online.de/gfx_ ... een001.png
And the bug with Wrong water specular direction vs shadow direction (imho only on ATI cards ? ) is still here ..
Regards
R-TEAM
found another bug (imho listet by another too ..) ->
http://R-TEAM.homepage.t-online.de/gfx_ ... een000.png
http://R-TEAM.homepage.t-online.de/gfx_ ... een001.png
And the bug with Wrong water specular direction vs shadow direction (imho only on ATI cards ? ) is still here ..
Regards
R-TEAM
Re: Spring 0.79 is out (partially)
what map is that?
Re: Spring 0.79 is out (partially)
Porky Islands I think?
Re: Spring 0.79 is out (partially)
Hi,
yup - Porky Islands :)
Regards
R-TEAM
yup - Porky Islands :)
Regards
R-TEAM
-
- Posts: 933
- Joined: 27 Feb 2006, 02:04
Re: Spring 0.79 is out (partially)
Is the test server the designated place for playing .79? If it isn't, can it be setup for playing .79 for the next week or so until the official release? I'm guessing mass gameplay could find some bugs before you release to the general public.
Re: Spring 0.79 is out (partially)
test servers don't care about engine versions, so go ahead and play there.
Re: Spring 0.79 is out (partially)
thesleepless wrote:when coms explode i get a large red and green quad over the map where the explosion scar should be.
->
AFAIK CA is the only one which does so, and I will commit new scars as soon as 79 is out.changelog wrote:scars & tracks: only construct the final image via red:=brightness & green:=alpha, if the image is a bitmap (only those don't have an alpha channel themselves). NOTE: this can give strange results if a mod already use png's etc. for scars & tracks
http://home.arcor.de/jkei/scars.png
are you really playing in 800x600?thesleepless wrote:the text during loading is way too big and goes off the screen.
Won't get fixed. It is a bug in ati's drivers. Try to change drivers and if none works correctly just wait for ati ...R-TEAM wrote:And the bug with Wrong water specular direction vs shadow direction (imho only on ATI cards ? ) is still here ..
Re: Spring 0.79 is out (partially)
Hi,
This is right - played CA here
Thanks.
for 16:9 screens ...
can live with this
(and hope for a fix from ATI)
Will the bug in Loading games with 1 human and one or more AI players
fixed or only HvsH games can save/load ?
And the replay bug that HvsAI games cant replayed stil here.
(the replay is starting correct but the AI doing nothing and only the Human player commander doing anything,Fabs doing nothing too..)
Regards
R-TEAM
Ah - O.k.jK wrote:thesleepless wrote:when coms explode i get a large red and green quad over the map where the explosion scar should be.->AFAIK CA is the only one which does so, and I will commit new scars as soon as 79 is out.changelog wrote:scars & tracks: only construct the final image via red:=brightness & green:=alpha, if the image is a bitmap (only those don't have an alpha channel themselves). NOTE: this can give strange results if a mod already use png's etc. for scars & tracks
http://home.arcor.de/jkei/scars.png
This is right - played CA here
Thanks.
I play on 1024x768 and have the same problem - it look like optimisedjK wrote:are you really playing in 800x600?thesleepless wrote:the text during loading is way too big and goes off the screen.
for 16:9 screens ...
O.K.jK wrote:Won't get fixed. It is a bug in ati's drivers. Try to change drivers and if none works correctly just wait for ati ...R-TEAM wrote:And the bug with Wrong water specular direction vs shadow direction (imho only on ATI cards ? ) is still here ..
can live with this
(and hope for a fix from ATI)
Will the bug in Loading games with 1 human and one or more AI players
fixed or only HvsH games can save/load ?
And the replay bug that HvsAI games cant replayed stil here.
(the replay is starting correct but the AI doing nothing and only the Human player commander doing anything,Fabs doing nothing too..)
Regards
R-TEAM
- thesleepless
- Posts: 417
- Joined: 24 Oct 2007, 04:49
Re: Spring 0.79 is out (partially)
yep, the groundscar problem i noticed in CA.
no, 1280x1024
The font looks very stretched, texturemapped font's are only supposed to be displayed at one size.
if you're going to use them at a different size, get freetype to rerender it at that size.
http://ftsf.joeltron.com/images/spring0.79text.jpeg
perhaps a progressbar would be better? it could still put the text out to the log for debugging purposes.
or a progressbar for each player would be even nicer.
are you really playing in 800x600?thesleepless wrote:the text during loading is way too big and goes off the screen.
no, 1280x1024
The font looks very stretched, texturemapped font's are only supposed to be displayed at one size.
if you're going to use them at a different size, get freetype to rerender it at that size.
http://ftsf.joeltron.com/images/spring0.79text.jpeg
perhaps a progressbar would be better? it could still put the text out to the log for debugging purposes.
or a progressbar for each player would be even nicer.
Re: Spring 0.79 is out (partially)
I have the same.thesleepless wrote:http://ftsf.joeltron.com/images/spring0.79text.jpeg
1024x768 here.
Re: Spring 0.79 is out (partially)
:OR-TEAM wrote: Will the bug in Loading games with 1 human and one or more AI players
fixed or only HvsH games can save/load ?
And the replay bug that HvsAI games cant replayed stil here.
(the replay is starting correct but the AI doing nothing and only the Human player commander doing anything,Fabs doing nothing too..)
you mean human vs human games work for save & load??
i just saw that it is very borked with AIs, and did not think about it beeing a problem with AIs in hte game...
if it really works for HvsH, then thta should help a lot finding the error for HvsAI.
i neihter knew of a bug with AI replays...
sunnu if i am motivated to fix those two though
but if i am, i'll try it.
Re: Spring 0.79 is out (partially)
Hi,
Have ATM only tested with HvsAI(1 or 2) and it loads fine, but get
the message that the AI cant loaded and the AI doing nothing then ...
Have found in the AI discriptionen the point "loadable" and all that come with 0.79 have NO selected ...
The problem with replays and bots i have from "my" spring beginning (last year) .. i think the problem is the player and the bot have the same Name ...
Regards
R-TEAM
dont know if HvsH save/load workinghoijui wrote::OR-TEAM wrote: Will the bug in Loading games with 1 human and one or more AI players
fixed or only HvsH games can save/load ?
And the replay bug that HvsAI games cant replayed stil here.
(the replay is starting correct but the AI doing nothing and only the Human player commander doing anything,Fabs doing nothing too..)
you mean human vs human games work for save & load??
i just saw that it is very borked with AIs, and did not think about it beeing a problem with AIs in hte game...
if it really works for HvsH, then thta should help a lot finding the error for HvsAI.
i neihter knew of a bug with AI replays...
sunnu if i am motivated to fix those two though
but if i am, i'll try it.
Have ATM only tested with HvsAI(1 or 2) and it loads fine, but get
the message that the AI cant loaded and the AI doing nothing then ...
Have found in the AI discriptionen the point "loadable" and all that come with 0.79 have NO selected ...
The problem with replays and bots i have from "my" spring beginning (last year) .. i think the problem is the player and the bot have the same Name ...
Regards
R-TEAM
Re: Spring 0.79 is out (partially)
New player here. I was fine with 0.78.2.1 but 0.79 crashes every time. I updated to Catalyst 9.5 drivers from 8.12 just in case but obviously that hasn't helped.
http://pastebin.com/m10456831
http://pastebin.com/d6c9a6608
http://pastebin.com/d55b77212
http://pastebin.com/d7d12e4c7
Code: Select all
[ 78764] Spring 0.79.0.0 (0.79.0-0-g1c77feb{@}-cmake-tdm) has crashed.
[ 78764] Exception: Access violation (0xc0000005)
http://pastebin.com/d6c9a6608
http://pastebin.com/d55b77212
http://pastebin.com/d7d12e4c7
Re: Spring 0.79 is out (partially)
societal: this looks like a problem with the AI interface; which AI are you using?
Re: Spring 0.79 is out (partially)
I use both KAIK and RAI depending on the map and the location within the map. I had no problem mixing them up in 0.78.2.1.
Re: Spring 0.79 is out (partially)
this is the translated stack trace:
http://planetspring.free.fr/spring/stac ... 10375.html
i dont know what in this line is causing it... i have enough stuff to do without hunting this already, and i do not know how to reproduce ...
i can not imagine that it is a problem related to your setup, but as it does not happen here...
please try to debug yourself. or try to figure out how to reproduce it...
maybe it only happens with more then two AIs? or only when they are mixed? or only with C AIs, ...
and if you have multiple machines at hand, try to test on the others aswell.
well.. if you have time and mouse, that is :D
http://planetspring.free.fr/spring/stac ... 10375.html
i dont know what in this line is causing it... i have enough stuff to do without hunting this already, and i do not know how to reproduce ...
i can not imagine that it is a problem related to your setup, but as it does not happen here...
please try to debug yourself. or try to figure out how to reproduce it...
maybe it only happens with more then two AIs? or only when they are mixed? or only with C AIs, ...
and if you have multiple machines at hand, try to test on the others aswell.
well.. if you have time and mouse, that is :D
Re: Spring 0.79 is out (partially)
"if (skirmishAIs[t]"
out of range?
out of range?