TASpring team grows

TASpring team grows

Discuss Spring news, such as fresh releases and press coverage, here.
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SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

TASpring team grows

Post by SJ »

Welcome to our newest team members, PiusII that works on the ingame GUI and Jouninkomiko that is working on a multiplayer lobby/master server.
Guest

Post by Guest »

its great to see a multiplayer lobby system forming, this is gonna rock
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ephillips
Posts: 39
Joined: 23 Aug 2004, 16:58

Post by ephillips »

oops, that was me, it didnt log me in
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Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

Great, go for it guys!

(edited for spelling: sometimes I type gibberish when I wanna go too fast!)
Roux

Post by Roux »

hey je suis de qyuebec moi aussi
Gregzenegair

Post by Gregzenegair »

Super, je vais même pouvoir parler Francais sur votre site!

I am really excited by your new game using TA units!
Michilus_nimbus

Post by Michilus_nimbus »

Je pense qu'ils pr├â┬®f├â┬¿rent qu'on parle anglais ici.
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Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

Salut les gars! :wink: (Simultaneous translation: Hello guys!)
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

A multiplayer lobby...well thats gonna be a huge improvement over ta!
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

And more ;) When I get a stable version out I plan on rebuilding the Boneyards in a way.
BlackLiger

Post by BlackLiger »

You got my support in this......... ill also design a GUI w pius if he wants......... and i can sort out a lil bit of multiplayer design. Are you guys familiar with psydo-code? cause im still learnin that as part of my programming course at college........... If i have any ideas, ill write em up on here in that ok?
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

What's psydo code?
Guest

Post by Guest »

Don't you mean pseudocode? And Zpock it's kind of like drafting, it won't compile but the basic logical structure is in tact.
BadassBunny

Post by BadassBunny »

jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

there's no real standard per se, its kind of like how youd write code by hand on paper in advance so you can get your logic working properly. everyone has their preferred methods, as does every company.
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

Oh, pseudo code spelled wrong didn't realize :roll:

I thought it was some strange language or something.
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

aye, im bollocks at spelling normally...........

Thats why i use PC so much, spellchecker.

Thats also why i like VB6, it autocorrects for ya.
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

gah! VB! (crosses fingers to ward curse) c-style is the only way to go :) though vb7/8 are permissable only cause i like C# :-D
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

i know, but its what we learn at holy cross......... once im done on that, i move onto c++ etc.......... dodah dodah, dedededede dodah dodah day dum....... :P
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