Page 6 of 14

Posted: 11 Jul 2007, 01:48
by Licho
Meltrax, instead of measuring actual game (which can greatly differ), I suggest measuring artificial game - such as short demo + with predefined quality settings. This is the most accurate way to measure raw spring performance of user's machine we can hope to achieve..

Posted: 11 Jul 2007, 02:13
by AF
I was going to suggest that, however I suggest it be a lua mission script as spectating reduces the normal workload.

hehe thx JJ

Posted: 11 Jul 2007, 07:16
by helius
lol after i changed values in my RAM for example my Springmarkpoints to 999 ;)

i got a new very nice system :D ...

[LCC]helius 3 _2 MB 1 dollar 80286 16Mhz, i suck 8 MHz 16 MHz 2007-07-10


thx JJ :D

Posted: 13 Jul 2007, 02:46
by LathanStanley
is it just me.... or... is it not looking at the cycle speed of the processor?
:lol:

IT LIES!!! 1700 max LMFAO!!

I'm pushing over 4075! :P


this program is leet hax I say! HAX!

Image

Posted: 13 Jul 2007, 03:47
by AF
its also singlethreaded so ti wont perform any better if 10 extra cores are added to the cpu.

Posted: 13 Jul 2007, 03:49
by LathanStanley
well... my proc is only singlethreaded ... hyperthreaded kinda counts as dual I guess... but its still single :roll:

Posted: 13 Jul 2007, 16:20
by jj
LathanStanley wrote:is it just me.... or... is it not looking at the cycle speed of the processor?
:lol:

IT LIES!!! 1700 max LMFAO!!

I'm pushing over 4075! :P
since springmark gets the info from Windows WMI, you'd better check your windows system info, it must get false reading, type msinfo32 to check.
but dont worry, your score is still good enough ;)

Posted: 13 Jul 2007, 16:23
by jj
LathanStanley wrote:well... my proc is only singlethreaded ... hyperthreaded kinda counts as dual I guess... but its still single :roll:
HT is 2 treads with 1 core, not dualcore

Posted: 14 Jul 2007, 00:46
by LathanStanley
I know what hyperthreaded is.... meh...

I built a monster overclockin machine...

it'll hit 4.8 GHz :twisted:


ain't stable though... :x

Posted: 14 Jul 2007, 00:51
by Tim Blokdijk
LathanStanley wrote:...
ain't stable though... :x
I guess that means people with a high SpringMark score would have to get banned from games. :twisted:

Posted: 15 Jul 2007, 12:54
by jj
Tim Blokdijk wrote:
LathanStanley wrote:...
ain't stable though... :x
I guess that means people with a high SpringMark score would have to get banned from games. :twisted:
working on it :P

Posted: 16 Jul 2007, 18:36
by Satirik
I do kick low cpu in mid game ... if you have a 5year old cpu play 5year old games or little map don't join Supreme Battlefield game and make everybody lag 2min after the start ... the respect is when you don't make other people lag because of your poor cpu ... so you run springmark and let other player know you have a poor cpu ... if they let you play they won't kick you in mid game ...

Posted: 16 Jul 2007, 19:09
by Neddie
Often, however, what SpringMark returns is inaccurate or has little bearing on what a person will do to a game...

Posted: 16 Jul 2007, 20:40
by Satirik
neddiedrow wrote:Often, however, what SpringMark returns is inaccurate or has little bearing on what a person will do to a game...
if the process priority was the same and HIGH when running the test for every one the accuracy would be better

Posted: 16 Jul 2007, 21:03
by Neddie
Of SpringMark or of Spring?

It still wouldn't be in the ballpark.

Posted: 16 Jul 2007, 22:58
by imbaczek
I could put a riva tnt2 on some extreme core 2 and would run the game at 10 fps (if at all) despite springmark scores in the lower orbit.

Just pointing stuff out.

Posted: 17 Jul 2007, 13:46
by AF
I could run springmark on a super computer then switch machines and lag while having an uber score.

Posted: 25 Jul 2007, 09:45
by jj
Satiriks lobby clients have made more then 100,000 requests for player lists with springmark data : :wink:

Image

Posted: 25 Jul 2007, 21:32
by ZellSF
Which isn't too surprising seeing as it seems to request the data even if the user chooses not to display it:
[21:32:05] Error: Springmark server unavailable.

Posted: 02 Aug 2007, 16:35
by Masure
AF wrote:I could run springmark on a super computer then switch machines and lag while having an uber score.
If you only consider "cheating" in all ways, you're really kiddy. Springmark is not there to exclude slow cpus, it provides information about a comp. I dont care about a 1% accurate cpu mark and the score given is enough to see if you can play 1000units with someone in a game.

The frequency the lobby displays is not enough cause at 1.8Ghz, P4 will suck and C2D will do fine. Springmark gives the cpu model that is really useful.

If I wanna play a big game, I'll kick slow comps springmark or not, autokick or not. Playing an half speed game after 30mn cause of a single slow comp is frustating.