what side do u play arm or core and why
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what side do u play arm or core and why
i like core because it looks cooler, has bigger guns, and the sheer joy of plowing through a base with a krog
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
- Shadowsage
- Posts: 73
- Joined: 01 Dec 2005, 05:50
Generally I play core unless the majority are already playing core. I do that because if you're using units that aren't as common, you can probably exploit a weakness in your opponents' strategies.
I usually play core just because I don't like rushing or micromanagement very much. My unit micromanagement is alright, but I'm a lot better if I can sit back and build up a little bit of an economy. I don't like porcing, I just like to have at least +60 energy income, +5 metal income, and a few LLTs up before I start seriously thinking about scouting and attacks.
Not to say that arm is predetermined to be rushing and micromanagement heavy, just to say that Core can usually get by without too much (except with AKs). They are more about occupying and fortifying territory, while arm is more about having a rolling front line.
For instance, rather than building extractors and having some peewees on standby, core can just build an exploiter and be done with it, even if it means not expanding quite as fast. If you're Arm, you can have some peewees or flashes in a central location, a few radars scattered around, and react to threats rather than being proactive by building defense. This allows for faster expansion. Core just plants a flag and says, "you want it, come and take it, clone bitchezz"
I usually play core just because I don't like rushing or micromanagement very much. My unit micromanagement is alright, but I'm a lot better if I can sit back and build up a little bit of an economy. I don't like porcing, I just like to have at least +60 energy income, +5 metal income, and a few LLTs up before I start seriously thinking about scouting and attacks.
Not to say that arm is predetermined to be rushing and micromanagement heavy, just to say that Core can usually get by without too much (except with AKs). They are more about occupying and fortifying territory, while arm is more about having a rolling front line.
For instance, rather than building extractors and having some peewees on standby, core can just build an exploiter and be done with it, even if it means not expanding quite as fast. If you're Arm, you can have some peewees or flashes in a central location, a few radars scattered around, and react to threats rather than being proactive by building defense. This allows for faster expansion. Core just plants a flag and says, "you want it, come and take it, clone bitchezz"
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
I like Arm's specific units better. A lot of this is because several Arm units (Flash in particular) used to be overpowered, and so I played Arm because of those back then, and now I'm just more used to Arm than to Core.
Specifically, I like the sniper, Brawler, Bulldog (much more spammable than Goliath), Flash & Stumpy combo, and the fact that the commander does not look feminine.
Specifically, I like the sniper, Brawler, Bulldog (much more spammable than Goliath), Flash & Stumpy combo, and the fact that the commander does not look feminine.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
- Mars Keeper
- Posts: 240
- Joined: 25 Jan 2005, 21:00
- mualjtaulur
- Posts: 20
- Joined: 29 Mar 2006, 21:36
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22