Topic of #main

Topic of #main

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Topic of #main

Post by knorke »

Can someone update please?
current topic wrote:Welcome to the main Spring server
Rapid mod download (needed for some mods): http://zero-k.info/lobby/setup.exe
Manual map and mod downloads: http://springfiles.com/ - http://darkstars.co.uk/downloads/ - http://spring-portal.com - http://tasdownloads.com - http://zero-k.info/maps.mvc
Single player missions: http://zero-k.info/Missions.mvc
Mumble (voice comm) server: springrts.com (link to mumble dl: http://mumble.sourceforge.net/)
Other useful links: http://modinfo.adune.nl - http://replays.adune.nl - http://springrts.com/wiki/FAQ - http://springinfo.info/guides/
Need to speak with moderators? Join #help
**Eingerichtet von ChanServ
remove those:
1) Rapid mod download (needed for some mods): http://zero-k.info/lobby/setup.exe :arrow: rapid is included in engine installer. that link is to zkl lobby?

2) http://modinfo.adune.nl, http://replays.adune.nl :arrow: down

3) http://www.springinfo.info/guides/ :arrow: 404

4) Single player missions: http://zero-k.info/Missions.mvc :arrow: zkl users have it their lobby, for users of other lobbies it is not really worth using imo. Also the missions are 99,9% zeroK -> should be in #zk but well, its a menu in zkl already...

add:
Problems with new Spring version 84.0? -> http://springrts.com/phpbb/viewtopic.php?f=11&t=27154

link to springrts.com and/or forum

replace:
the list of download pages with a link to http://springrts.com/wiki/Getting_Sprin ... _and_Links
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Topic of #main

Post by hoijui »

+1
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Topic of #main

Post by knorke »

..bump?
would be nice to have, esp. the 84.0 FAQ:
In chat there seem to be many people who crash at start because of not doing the LoadMT=0 thing.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Topic of #main

Post by Licho »

ZKL is preffered way to download rapid stuff imo.

It does not need skilled user unlike commandline rapid..

It just gets you what you need to join the game.

It would be best if SL supported it ..
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PicassoCT
Journeywar Developer & Mapper
Posts: 10378
Joined: 24 Jan 2006, 21:12

Re: Topic of #main

Post by PicassoCT »

... and we are all here to do whats best for the players, so that they stay and grow in numbers...! Haha... hahaahahahaaaaaaaaaaaaaah.

A classic, that never gets toOld!
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Topic of #main

Post by Satirik »

Licho wrote:ZKL is preffered way to download rapid stuff imo.
TASClient !!! FTW !!!
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Topic of #main

Post by Licho »

Tasclient has rapid too now? As a python plugin?
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: Topic of #main

Post by scifi »

TAS client FTW, you can download mods and maps as well. :mrgreen:
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Topic of #main

Post by Satirik »

Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Topic of #main

Post by knorke »

ZKL is preffered way to download rapid stuff imo.
clearly a question of personal preference and OS.
The link description is also misleading.
Why link to a lobby in topic, without a working lobby players would not even be able to read the topic in the first place.
imo download system should just be added to http://springrts.com/wiki/Getting_Sprin ... _and_Links as well.
commandline rapid..
there is a GUI where you can click stuff.
---
Need to speak with moderators? Join #help
Nobody is ever in there :arrow: imo remove.
(if keep, it should be "type /join #help into chat")

At very least remove the dead links.
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Licho
Zero-K Developer
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Joined: 19 May 2006, 19:13

Re: Topic of #main

Post by Licho »

Satirik wrote:
Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin
WTF then .. what is taking SL so long? Rapid is not a rocket science..
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Topic of #main

Post by Satirik »

Licho wrote:
Satirik wrote:
Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin
WTF then .. what is taking SL so long? Rapid is not a rocket science..
no one is working on SL anymore ?

(rapid was added the 2011/02/19 to tasclient)
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Licho
Zero-K Developer
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Joined: 19 May 2006, 19:13

Re: Topic of #main

Post by Licho »

oops
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Topic of #main

Post by knorke »

imo could still be better but do not feel like writing down every detail so this is my draft:

Code: Select all

Welcome to the main Spring server.
Spring forum: http://springrts.com/phpbb/
Download sites for games & maps: http://springrts.com/wiki/Getting_Spring_Content_and_Links
Mumble (voice comm) server: http://springrts.com/phpbb/viewtopic.php?t=20432
Get started: http://springrts.com/wiki/Read_Me_First
FAQ: http://springrts.com/wiki/FAQ
Have trouble with engine version 85.0? http://springrts.com/phpbb/viewtopic.php?t=27154
Need to speak with lobby moderators? Type /join #help
(for #newbies channel too)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Topic of #main

Post by knorke »

bump?
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Carpenter
Posts: 216
Joined: 10 Jul 2009, 16:07

Re: Topic of #main

Post by Carpenter »

Does it even matter if the dead links are there. Community gets smaller day by day and most of the moderators have already moved on. You're trying to achieve dead crowd's attention here.
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: Topic of #main

Post by luckywaldo7 »

If spring is dead why do you still curse us with your presence.
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Carpenter
Posts: 216
Joined: 10 Jul 2009, 16:07

Re: Topic of #main

Post by Carpenter »

I just felt like dropping by on the forums and see what's going on here.

Oh and my presence has nothing to do with Spring being dead. :D
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PicassoCT
Journeywar Developer & Mapper
Posts: 10378
Joined: 24 Jan 2006, 21:12

Re: Topic of #main

Post by PicassoCT »

If this is dead, it aint that bad. Just the things we moved under, no...rolled into the carpet, to die in the fire still making there last moves.
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