2v2 ba no air no attack in 30 min challenge - Page 2

2v2 ba no air no attack in 30 min challenge

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Mlle. Kiki
Posts: 2
Joined: 17 Dec 2010, 03:53

Re: 2v2 ba no air no attack in 30 min challenge

Post by Mlle. Kiki »

Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
brilliant
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: 2v2 ba no air no attack in 30 min challenge

Post by babbles »

Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :D
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: 2v2 ba no air no attack in 30 min challenge

Post by Hobo Joe »

babbles wrote:
Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :D
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
build a fleet of spybots and freeze your enemy's entire base and then walk up and capture him.
dansan
Server Owner & Developer
Posts: 1203
Joined: 29 May 2010, 23:40

Re: 2v2 ba no air no attack in 30 min challenge

Post by dansan »

what happens if both coms capture each other at the same time?

my guess is engine crash, but it would be funny if both players would just exchange their coms :)
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: 2v2 ba no air no attack in 30 min challenge

Post by TradeMark »

I doubt it would crash. I reclaim both units at same time regularly when i get bored. Just set them reclaim each other exactly at same time... its quite funny when they both just disappears at same time XD

I am very confident this will also work with capture as well... So the coms would just switch their owners :D
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: 2v2 ba no air no attack in 30 min challenge

Post by Caydr »

2011: When turtling for under 30 minutes is a challenge.

edit: Oh wait, it's even more retarded: purposefully NOT attacking within 30 minutes.
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Petah
Posts: 426
Joined: 13 Jan 2008, 19:40

Re: 2v2 ba no air no attack in 30 min challenge

Post by Petah »

It would be good if you could save the game at 30 minutes and then have a few matches using your setup.


Also was there not a widget that you could pre-build your base to a set amount of m/e before the game started?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: 2v2 ba no air no attack in 30 min challenge

Post by knorke »

It would be good if you could save the game at 30 minutes and then have a few matches using your setup.
make a mission.
you could also add triggers that kill all units that leave the base areas too early.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: 2v2 ba no air no attack in 30 min challenge

Post by TradeMark »

TradeMark wrote:omfg seriously. just play speedballs/minisuperspeedmetal (NOT SPEEDMETAL) if you want some spam... also you dont have to wait 30mins to get it started.... thats why i made those maps damnit.

after 30mins of BA teching your metal output will be that high you can practically build anything in less than a second.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: 2v2 ba no air no attack in 30 min challenge

Post by Wombat »

epic idea arise.

make mod where the only source of resources are units.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: 2v2 ba no air no attack in 30 min challenge

Post by knorke »

Wombat wrote:epic idea arise.

make mod where the only source of resources are units.
click
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: 2v2 ba no air no attack in 30 min challenge

Post by 1v0ry_k1ng »

knorke wrote: click
ts a completly playble original game with only walking new units robots(+/- 40) !
economy is symbolic (just a metal extractor at start because all unit produce a bit of metal+energy) ,
that allow to make a huge army of thousand in dozen minute(get a good pc);
all weapon are long range (300 to 1000 for average) ;
selfdestruction and die of the constructor and big units can make reactiv chain if promiscuity ;
:?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: 2v2 ba no air no attack in 30 min challenge

Post by Forboding Angel »

Also, nanoblobs
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