Appreciativeness and gratitudification

Appreciativeness and gratitudification

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bobbelurman
Posts: 55
Joined: 02 Dec 2006, 15:22

Appreciativeness and gratitudification

Post by bobbelurman »

I think, based on the current high number of auto hosts, compared to the low number of human hosts, that it is important, for players, to appreciate the effort made, by real live human beings, towards hosting real, fun, and balanced games.

Seeing as i do not think the auto host program is able to see the difference, between good, and bad players, it can not make as good games, as the human host can.


So, I will based on these assumptions and stated facts, make a suggestion, as follows.

We, the People of the Spring Community, in Order to form a more perfect gaming community, establish Justice, insure in-game Tranquility, provide for the common enjoyment, promote the general gaming, and secure the Blessings of Spring to ourselves and our ally, do ordain and establish this sense of gratitude and thankfulness towards any and all human hosts.

Dieu et mon droit

Jag kjennar en bot, hon hetar Anna, Anna hetar hon.

thank you
Last edited by bobbelurman on 25 Feb 2009, 01:03, edited 1 time in total.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Appreciativeness and gratitudification

Post by Regret »

I support this motion.

To show this, here are few shiny stars and circles.

* o * o *
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Appreciativeness and gratitudification

Post by Beherith »

Anna the bot sez: use less capitalized nouns.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Appreciativeness and gratitudification

Post by Gota »

Gota says:
we need player profiles,email verification and newbie control to make autohosts balance much better and more correctly.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Appreciativeness and gratitudification

Post by Pressure Line »

Gota wrote:Gota says:
we need player profiles,email verification and newbie control to make autohosts balance much better and more correctly.
It's also good for promoting elitism! *high fives Gota*
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Appreciativeness and gratitudification

Post by Gota »

What elitism?
The profile can be made to allow a user to hide it from others but the autohost will still make use of it.
Email verification has got nothing to do with elitism.
Also there should be a maximum numbers of renames allowed per 24 hours.

=

no elitism,much better matchmaking.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Appreciativeness and gratitudification

Post by Regret »

Gota wrote:newbie control
Gota wrote:What elitism?
I loled.
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: Appreciativeness and gratitudification

Post by pintle »

Smurfing is basically the whole reason AH !balance fails.

That is ofc assuming that timebound ranks actually reprasent player skill (lol)


Imo, there is no such thing as a balaced non-clan, non-1v1 match, so just get on with it and ignore whining noobs crying because they dont have the best players to hide behind.


Human hosts are always better than AH, but AH are generally always available
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Appreciativeness and gratitudification

Post by smoth »

what pintle said.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Appreciativeness and gratitudification

Post by Jazcash »

The only reason ranking fails is because of the way ranking is put together. The rank system is experience of gameplay, not skill level. To get a decent balancing feature, you would need to base the rankings upon skill. For example Games won - Games lost, Kills - Deaths, Games with top damage etc etc.
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BattleMonk
Posts: 44
Joined: 15 Oct 2008, 19:32

Re: Appreciativeness and gratitudification

Post by BattleMonk »

pintle wrote:Smurfing is basically the whole reason AH !balance fails.
thats not true i find that newbie veterans also screw up the balance alot for example: sefidel, knobhead, bulletproof, those BLC people. I think there shouldnt even be a veteran rank because you dont really get much better after u hit gold star rank.
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Appreciativeness and gratitudification

Post by aegis »

BattleMonk wrote:I think there shouldnt even be a veteran rank because you dont really get much better after u hit gold star rank.
I've accumulated more than 60k minutes, and I'm still improving.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Appreciativeness and gratitudification

Post by smoth »

people need to stop talking about the ranks like they mater. so what if you won 100 games of BA that doesn't mean shit in EE, KP, gundam, probably S44 and IW also.
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Re: Appreciativeness and gratitudification

Post by very_bad_soldier »

smoth wrote:people need to stop talking about the ranks like they mater. so what if you won 100 games of BA that doesn't mean shit in EE, KP, gundam, probably S44 and IW also.
All true, but hey... are there any other ways to estimate the "skill-level" of a player you dont know besides his rank?
You would not really want to balance a one-stripe against a veteran-rank just because there is the *possibility* that the veteran gathered his ingame time in a foreign mod?
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Appreciativeness and gratitudification

Post by Jazcash »

I think an XP system would be cool. As in the more games you win or more kills you get, earns you more XP but the further you rank up, the harder it becomes to earn XP. Like Pokemon ^_^
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: Appreciativeness and gratitudification

Post by Google_Frog »

smoth wrote:people need to stop talking about the ranks like they mater. so what if you won 100 games of BA that doesn't mean shit in EE, KP, gundam, probably S44 and IW also.
It's still some help because the basis of most spring games(and most RTS) is the same. Take territory, make dudes, kill the other person's dudes.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Appreciativeness and gratitudification

Post by smoth »

not really.
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