Dont cry cos ur mod is epic fail nub go get kidnapped by mexicans alreadypintle wrote:
Clan Interaction
Moderator: Moderators
- BattleMonk
- Posts: 44
- Joined: 15 Oct 2008, 19:32
Re: Clan Interaction
Re: Clan Interaction
that really isn't called for.BattleMonk wrote:Dont cry cos ur mod is epic fail nub go get kidnapped by mexicans already
Re: Clan Interaction
Pfft you big bunch you crying nancy boys! Super sex0r handsome chappettes takes you to a laundrette!
Re: Clan Interaction
Pardon me for asking, but are you gay Cabbage?
Re: Clan Interaction
I wishREVENGE wrote:Pardon me for asking, but are you gay Cabbage?
Re: Clan Interaction
One of the most pathetic attempts of trolling i have ever seen. If you are being serious you most likely have moderate to severe metal issues or are an illiterate 8 year old who cant understand anything rts related exept SPAM FLAESHSHSHSH or PORK FOR GREAT ECO!!1.BattleMonk wrote:Dont cry cos ur mod is epic fail nub go get kidnapped by mexicans alreadypintle wrote:
Let us assume that was just a horrid attempt at trolling and you are not infact a retarded child or a mentally ill person. A player's skill has little correlation with their mod choice. CoX plays XTa because they want to and have more fun playing it than BA. You obviously prefer BA, do not force your oppinion on others. And CERTAINLY do not insult another mod because your prefer another.
P.S.: Pintle lives in Britain (I think), which is in europe. this means no mexicans to kidnap him enless mexico suddenly moved to europe. sorry.
Re: Clan Interaction
I would beg to disagree. Check off-topic. Is a kind of pathetic attempt tho.overkill wrote:P.S.: Pintle lives in Britain (I think), which is in europe. this means no mexicans to kidnap him enless mexico suddenly moved to europe. sorry.BattleMonk wrote:Dont cry cos ur mod is epic fail nub go get kidnapped by mexicans alreadypintle wrote:
Re: Clan Interaction
Aahh, didnt catch the reference to pint's planned trip. I was thinking hewas using getting kidnapped as a general insult. It was a horrid attempt anyways.
Edited a "HE" in.
Edited a "HE" in.
Re: Clan Interaction
Since we moved servers the commands in the clans channel stopped working. Unless it has been fixed these do not work:
I made a bot, which is supposed to be usefull when it comes to clanmatches: ClanBot
What can it do (<...> are required arguments, [...] are optional):
* "!online [minimum]" - shows how much people are online from each clan, it only shows clans with $minimum users online (default: 2)
* "!clan <clanname>" - shows all member of the clan currently online (<#> = player available, <I> - ingame, <A> - afk)
* "!addchannel <channel> [password] - make clanbot join <channel> (without the leading #, e.g. "!addchannel clanchan sectretpwd)"
* "!gtfo" - make clanbot leave the channel
You find the soruce code here: http://github.com/Auswaschbar/liblobby/tree/master
Re: Clan Interaction
If we want to see more clan battles we need to make spring support more players, and then make spring acquire more players.
The site has been improving as have the needed mod diversity and auto hosts.
Tho the auto hosts that do not let people spec to learn more is a really brilliant way to kill spring's player base development.
We are going to need to see spring become more usable by new comers. if we are going to develop enough to support what spring has to offer.
Making needed information and direction more simply found and accessed with ease by newcomers has not been one of springs better qualities, partly because with open source projects there is less simplicity and more semi duplicity with inconsistencies.
The site has been improving as have the needed mod diversity and auto hosts.
Tho the auto hosts that do not let people spec to learn more is a really brilliant way to kill spring's player base development.
We are going to need to see spring become more usable by new comers. if we are going to develop enough to support what spring has to offer.
Making needed information and direction more simply found and accessed with ease by newcomers has not been one of springs better qualities, partly because with open source projects there is less simplicity and more semi duplicity with inconsistencies.