NTAI
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Hey... Anyone know how to strip off part of a con units que? Say I give a con vehicle a, solar, solar, mex, solar, ADV plant. A second one gets, mex, mex, solar, mex. If the second one gets done before the first, and the first hasn't started the ADV plant, how can I make the second one build the plant instead?
- sp2danny72
- Posts: 60
- Joined: 09 Jan 2005, 04:52
- sp2danny72
- Posts: 60
- Joined: 09 Jan 2005, 04:52
Ahem, see how JCAI and NTAI do it, I'll be implementing a more unit task orientated system for V0.3.
And yes I did try to use the existing Central Build AI by SJ, for months I used ti and for months I toiled with the AI trying to get to build a single building or anythign at all.
Suffice to say that my AI components flourished and sparked itno life as soon as I removed dependency on SJ's groupAI, which appeared to be the root cause of all my AI problems for nearly half a year.
If SJ had never written Central build AI or I had never bothered using it then maybe NTAI or an AI like ti would have been released in june/july.
And yes I did try to use the existing Central Build AI by SJ, for months I used ti and for months I toiled with the AI trying to get to build a single building or anythign at all.
Suffice to say that my AI components flourished and sparked itno life as soon as I removed dependency on SJ's groupAI, which appeared to be the root cause of all my AI problems for nearly half a year.
If SJ had never written Central build AI or I had never bothered using it then maybe NTAI or an AI like ti would have been released in june/july.
ok i deceded to give this AI another try but once again it Crashed Tell me how to upload the zipfile in this forum and ill get you what you need.
This is what i did I loaded the NTAIx where the other AIs were I loaded up the Battle room Setted the mod to XTA Set the bot up run it in NTAIx loaded the game then the crashed happend as soon as the AI loads.
It be my computer or settings because JCAI runs fine[/img]
This is what i did I loaded the NTAIx where the other AIs were I loaded up the Battle room Setted the mod to XTA Set the bot up run it in NTAIx loaded the game then the crashed happend as soon as the AI loads.
It be my computer or settings because JCAI runs fine[/img]
ok i deceded to give this AI another try but once again it Crashed Tell me how to upload the zipfile in this forum and ill get you what you need.
This is what i did I loaded the NTAIx where the other AIs were I loaded up the Battle room Setted the mod to XTA Set the bot up run it in NTAIx loaded the game then the crashed happend as soon as the AI loads.
It be my computer or settings because JCAI runs fine
This is what i did I loaded the NTAIx where the other AIs were I loaded up the Battle room Setted the mod to XTA Set the bot up run it in NTAIx loaded the game then the crashed happend as soon as the AI loads.
It be my computer or settings because JCAI runs fine
map map map map map.
AILog.htm in C:\program files\taspring\
You werent playing on small divide, there's a selection of maps where NTAI crashes 100%, notably small divide.
Really I suggest you try NTAI.dll and SpringColours.exe, it should be more stable than the current spring.exe.
These maps have been tested by me or masse or min3mat and work:
brazillian battlefields
the pass v2
core pyramid
ashap plateau v2
Castles
Fortress
Cliffdown
Anglo saxon Starfish redux
And I havent tested many other maps,
btw
AILog.htm in C:\program files\taspring\
You werent playing on small divide, there's a selection of maps where NTAI crashes 100%, notably small divide.
Really I suggest you try NTAI.dll and SpringColours.exe, it should be more stable than the current spring.exe.
These maps have been tested by me or masse or min3mat and work:
brazillian battlefields
the pass v2
core pyramid
ashap plateau v2
Castles
Fortress
Cliffdown
Anglo saxon Starfish redux
And I havent tested many other maps,
btw
JCAI should work with the modified spring I bundled, and NTAI witht he version zaphod released, exept zaphods version doesnt have a binary witht he new GUI nor does it have ghosts on/off or a version for 0.65b2Redstar says:
have you tried an NTAI vs JCAI game yet?
Masse says:
i have
Masse says:
it crashes too soon
Redstar says:
JCAI should work with spring colours and NTAI with zaphods spring.exe
Redstar says:
damn
Redstar says:
is ti a JCAI bug or an NTAI one
Masse says:
jcai
Redstar says:
has NTAI crashed at all for you on the safe maps
Masse says:
ntai never crashes