Scripted maps

Scripted maps

Here is where ideas can be collected for the skirmish AI in development

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mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Scripted maps

Post by mufdvr222 » 18 May 2005, 08:54

Just interested to know if anybody has given any thought to single player missions. I can script just about anything in ota TA and would like to make a heap of single player scripted mission maps\Campaigns for Spring one day.
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crimson
Posts: 4
Joined: 18 May 2005, 06:36

Post by crimson » 18 May 2005, 08:58

Wouldn't that come after the AI is completed?
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mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 » 18 May 2005, 09:22

That depends on whether or not it needs to be coded into the AI itself or can be added on later, knowing nothing about programming I would not know. I just wanted to float the idea.
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Triaxx2
Posts: 422
Joined: 29 Aug 2004, 22:24

Post by Triaxx2 » 18 May 2005, 12:52

With AF's, and my grid based AI schema's, we should be able to have full support for missions. Don't know about Joun's.
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