Posted: 05 Jun 2007, 09:10
heh, funky
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
The last for the next release, which won't have the full buildtree.neddiedrow wrote:Did you say... the last British vehicle.
The last.
Oh, I plan to play this, oh I do!
Go get our hopes up...FLOZi wrote:The last for the next release, which won't have the full buildtree.neddiedrow wrote:Did you say... the last British vehicle.
The last.
Oh, I plan to play this, oh I do!
givegivegive pleeeeeaaassseee!!! or somethingFLOZi wrote:Yep...
And medium tanks.
One thing that you should do is idle in #aata, oftentimes there are people there who would be more than happy to play a game of 1944.reshey wrote:Hi
I am only playing 1944 for the time beeing. It is a fantastic mod. When is the next release? and does anybody know a good AI to use with spring.
I am often searching the lobby for 1944 mp games.. but they are hard to find.. So a AI that know what it is doing would be handy to have..
Thanks
That's a possibility too.Guessmyname wrote:What about #S44?
'round the corner' could still be months.1v0ry_k1ng wrote:AAI plays it also, but niether play it well at all. youd do better to make an NTAI profile, NTAI would play this very well indeed. id make one myself but not much point with the new version round the corner
i supplied links to a working config and a changed b3h modfile to make aai play a bit smarter earlier in the thread (p22 i think)FLOZi wrote:That's a possibility too.Guessmyname wrote:What about #S44?
AAI should work too, but you'll have to rename one of the supplied S44 .cfgs to the name of the new version.
Pressure Line wrote:Ok, for anyone interested, i have my modified copy of the v0.01b3h sd7 file, and my AAI config for S:1944 available for download:
Modified .sd7
http://tinmanfunkymonkey.orcon.net.nz/s ... 1b3hPL.sd7
AAI Config
http://tinmanfunkymonkey.orcon.net.nz/s ... 1b3hPL.cfg
Using these files will enable you to play S:1944 against AI opponent(s)
*edit* thought i might mention that unless an AAI bot playing as teh us starts in the top of the map, it will have problems with units getting stuck in the barracks.Code: Select all
1944puplicalpha_b3h.sd7 to 1944puplicalpha_b3hPL.sd7 Changelog These changes have been made purely for gameplay compatibilty with my current version of AAI. *Global -Riflemen and SMG Troopers can no longer build flags. -maxslope of Infantry moveclass changed to 35, to prevent infantry from climbing up almost vertical walls. *Germany -R117 Obercommando Bunker can no longer be built.