Resource Generator

Resource Generator

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Resource Generator

Post by Zoy64 »

There was a unit for OTA I downloaded called the Resource Generator, it would give you infinite Metal and Energy and built a plane that would build anything instantly. Why can't someone make that for Spring? Think, for big battles. 8) Go to fileuniverse.com and look it up for more info.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

type:

.cheat
.nocost

and start laggin.
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Babax
Posts: 131
Joined: 15 Nov 2006, 19:14

Post by Babax »

Well, what can be simplier :)
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

dont forget to type .gIfvv !21138 ARMCOM and C0rKroG!
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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Post by Zoy64 »

dont forget to type .gIfvv !21138 ARMCOM and C0rKroG!


what's that do? :?:
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Peet
Malcontent
Posts: 4383
Joined: 27 Feb 2006, 22:04

Post by Peet »

Emulates cabbage attempting to be funny.




omgwtfroflPWNT
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Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Post by Muzic »

For big battles play with better people. For big stupid battles which require only spamming no thinking play sm.
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LBPB
Posts: 119
Joined: 25 Aug 2006, 10:27

Post by LBPB »

thats a crap unit... :roll:
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

I'd rather spam some CORMINE4s over the enemy base. You know you don't have to type it again, spring chat finally got a history accessible with up and down keys (unless everyone except me knew that).
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

Please make it also work for EE and XTA. thanks.
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

Uh... isn't it an engine command? It just sets metal, energy, and buildtime to 1 of everything I thought... so it should work for any mod that has a "normal" resource set up (EE and XTA included.)
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

If I find out anyone has made a mutator for my mod adding a unit such as this into it.. I WILL personally find them and staple their balls to their forehead..

You have been warned..
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

Fanger wrote:If I find out anyone has made a mutator for my mod adding a unit such as this into it.. I WILL personally find them and staple their balls to their forehead..

You have been warned..
I'd staple them to the bottom of a river filled with pirranah, myself. DARWIN AWARDS ALL ROUND!
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Resource Generator

Post by manored »

Zoy64 wrote:There was a unit for OTA I downloaded called the Resource Generator, it would give you infinite Metal and Energy and built a plane that would build anything instantly. Why can't someone make that for Spring? Think, for big battles. 8) Go to fileuniverse.com and look it up for more info.
That would aniquilate this game if used.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Fanger wrote:If I find out anyone has made a mutator for my mod adding a unit such as this into it.. I WILL personally find them and staple their balls to their forehead..

You have been warned..
You just gave ppl motivation.
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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Post by Zoy64 »

Ok, i've gotten the idea. but thanx for telling me cheat codes. now close this topic.
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Fanger wrote:If I find out anyone has made a mutator for my mod adding a unit such as this into it.. I WILL personally find them and staple their balls to their forehead..

You have been warned..
Oooh, a challenge...
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

you people have some *sick* fantasies...
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