powerplant building idea - Page 2

powerplant building idea

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Sheekel
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Post by Sheekel »

pheldens = emmanuel?
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Das Bruce
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Post by Das Bruce »

Thats the current theory.
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nobody2u
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Post by nobody2u »

How about an unit with mirrors or something to function as anti-laser?
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KDR_11k
Game Developer
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Post by KDR_11k »

Targon wrote:I think it would be interesting to see a unit with full mirroring surfaces, unless there is already one out there?
I think some CvC units have full reflectivity surfaces but it really doesn't look that much more interesting.
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LOrDo
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Post by LOrDo »

pheldens is trying to teach us english it seems O_o.
oldsergey
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Post by oldsergey »

That will be funny idea.

The factory which works as energy building resourse center, but when enemy is close it turns its mirror and focuses energy on enemy.

Funny - dual usage - nice idea structure.

Sorry for my english.
pheldens
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Post by pheldens »

I mean satellite on the surface area, adjacent buildings.
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PicassoCT
Journeywar Developer & Mapper
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Post by PicassoCT »

Really Cool would be a PowerPlant that plants(GAIA) Trees and then harvest them- that way you could use Treefields for Short-Time-Basedefense
pheldens
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Post by pheldens »

Image
see how the mirrors superheat the towertip.
Last edited by pheldens on 09 Sep 2006, 13:44, edited 1 time in total.
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SwiftSpear
Classic Community Lead
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Post by SwiftSpear »

FizWizz: felony 4, First warning

Everyone else: As verified by IP pheldens is not emmanuel, he's not even french, your paranoia is not appreciated, your lack of respect for new community members is frankly disgusting.
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

anyway back on topic...

Energy buildings in Spring that are landbased really only have two forms of power generation:

1. set amount as defined by the FBI tags. An example is current solars or fusions.

2. Using the random generation methods that the wind values provide atm.

So really if u were to make something like this it would be a variation on one of those two choices.

model and script wise this would be a complicated idea. Also is just me or does there need to be more definitive description/names on these forums?
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bobthedinosaur
Blood & Steel Developer
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Post by bobthedinosaur »

is talking about microwave powerplant? thats a scary idea, oh n/m i see
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Snipawolf
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Post by Snipawolf »

Hmm, I got an idea for this unit..

Like a laser tesla coil..

Without the tesla :twisted:
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unpossible
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Post by unpossible »

(liquid) salt in the central receptor isn't it? the temperature differential between the hot molten salt and cooler molten salt drives something similar to a stirling engine, as i remember. in theory they're pretty efficient, about as a efficient as a heat engine can be.

edit: and as for weapons ideas... perhaps if argh puts some good ol' fashioned wooden ships into project 2 then we can have a galileo (?) style mirrors system for setting fire to ships using composite parabolic mirrors :)

<**suggests every goes out , rips their sky dish off the side of their house, coats it in tinfoil and holds a newspaper about a metre in front of it in full sun>

** if you die getting the dish down or give yourself third degree burns with your new burninator don't come crying to me
pheldens
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Post by pheldens »

I think it was oil -> water -> steam turbine

if anything, this unit would be visually pleasing.
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FireCrack
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Post by FireCrack »

It's salt, i'm sure of it...
esteroth12
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Post by esteroth12 »

unpossible wrote:edit: and as for weapons ideas... perhaps if argh puts some good ol' fashioned wooden ships into project 2 then we can have a galileo (?) style mirrors system for setting fire to ships using composite parabolic mirrors :)
but it dun work! go here

(basically, the URL says that the episode of Mythbusters with the DeathRay retest is on September 24@3:00 PM, on the discovery channel. sorry, they don't have episodes online)

and its Archmides' death ray, fewl! :P
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unpossible
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Post by unpossible »

esteroth12 wrote:
and its Archmides' death ray, fewl! :P
nubbed :oops:
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KDR_11k
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Post by KDR_11k »

They tested it once and not very accurately. Who knows how it behaved back then? Maybe they had a huge mechanical assembly or maybe they had thousands of soldiers holding those mirrors.
esteroth12
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Joined: 18 May 2006, 21:19

Post by esteroth12 »

twice, buddy... thats the retest that i gave you

in the retest, people were challenged to get it to work... and some people from MIT almost got it, it just burned it too slowly to be a feasable weapon
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