Talon

Talon

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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FoeOfTheBee
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Joined: 12 May 2005, 18:26

Talon

Post by FoeOfTheBee »

Just tried the talon. Very nice models, nice concept. No bots though, which would make it difficult to include with established mods.
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FoeOfTheBee
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Post by FoeOfTheBee »

Or maybe hovertanks could just get a boost in hill climbing ability.
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Neddie
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Post by Neddie »

Refresh my mind, what precisely is Talon?
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Cabbage
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Post by Cabbage »

Third race for TA isnt it?
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Neddie
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Post by Neddie »

Oh, oh, I see. Yes, I read something on that.
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AF
AI Developer
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Post by AF »

people have been waging war without giant mechanical walking monsters for millenia.

A race shouldnt need kbots, it should just be a matter of preference for that races culture.
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BlackLiger
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Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

AF wrote:people have been waging war without giant mechanical walking monsters for millenia.

A race shouldnt need kbots, it should just be a matter of preference for that races culture.
Yeah, but we HAVE been using bipedal combat.

2 legs = infantryman.

Kbot = Infantryman in oversized power armour.
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TheRegisteredOne
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Joined: 10 Dec 2005, 21:39

Post by TheRegisteredOne »

hello!
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FoeOfTheBee
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Post by FoeOfTheBee »

TheRegisteredOne wrote:hello!
Hi.
Sheekel
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Post by Sheekel »

this thread is useless without pics
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FoeOfTheBee
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Post by FoeOfTheBee »

Level 1 units, Level 2 units, and one scary tank in action

Image

Image

Image
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hrmph
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Post by hrmph »

Wow! That race looks great, very professional. Is anyone going to work on it and maintain releases?
PK Maximoo
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Joined: 24 Sep 2004, 10:11

Post by PK Maximoo »

hrmph wrote:Wow! That race looks great, very professional. Is anyone going to work on it and maintain releases?
The team behind talon are all very experienced people and know exactly what they're doing. They've been working on it for a long time. I doubt they'll just disappear.
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TheRegisteredOne
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Post by TheRegisteredOne »

don't forget about the dreadnaught and the mofo!
Sheekel
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Post by Sheekel »

:shock:

That looks freaking amazing!
bamb
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Post by bamb »

The sides of the tracks in the first shot look not right?
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TheRegisteredOne
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Post by TheRegisteredOne »

hovers dont have tracks
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FoeOfTheBee
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Post by FoeOfTheBee »

TheRegisteredOne wrote:hovers dont have tracks
The hovers almost all seem to have a nice t-shape that sets them apart from tanks. Of course, it's a little unclear in a still shot what is what.
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Noruas
XTA Developer
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Joined: 24 Feb 2005, 02:58

hmm

Post by Noruas »

U can easily identify that its a tank by the sides of the tank are completley flat, as for the hovertanks are not.
PK Maximoo
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Joined: 24 Sep 2004, 10:11

Post by PK Maximoo »

Foe OfTheBee wrote:
TheRegisteredOne wrote:hovers dont have tracks
The hovers almost all seem to have a nice t-shape that sets them apart from tanks. Of course, it's a little unclear in a still shot what is what.
This post amuses me. It seems you're trying to tell tro something about Talon. And I find that highly amusing.
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