making my mod teh army mod
Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.
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Spring can handle the unit count but you'd need to have a builder with a huge range to allow it to retarget quickly enough to pump these out in five minutes. Also there won't be much of a late game since you'll hit the unit limit very quickly that way and that many units won't fit through any slightly narrow point in a map.