report here old but powerfull units scripts released

report here old but powerfull units scripts released

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

report here old but powerfull units scripts released

Post by emmanuel »

report only
no usless comment about my english

my first scripting surprise is this=
a unit with ten parts on side
when build only one is randomly visible
on is textured number one to ten
=so randomly the unit seems numerised
but number can randomly is duplicated
but the visibility is great
and more on the same unit a second unit more powerfull =
other 3d and weapons
can randomly is producted
(one time each ten more or minus it seems)
this is nammmed command tank
but i noremind the script name...

another powerfull script =
a random shield malfonction ....on a red kbot...

another the onoffable hacked fonction
for the building transporter unit
but too for a tank with tree for switchable weapons...
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Utiliser le traducteur de google.

http://www.google.com/translate_t
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Re: report here old but powerfull units scripts released

Post by emmanuel »

disfonctional=traductor work only with singles words
not repesecting the sense=
exempl=
first sense=
Here is where I am creating a list of programs people use to make mod content so others can see, and be able to make there own content. I am asking for imput and suggestions to add to this list for the community to see. I will update it as I recive suggestions, imput, and information.

french nosense result=
Y a o├â┬╣ je cr├â┬®e une liste d'utilisation de personnes de programmes de faire le contenu de mod ainsi d'autres peuvent voir, et puisse faire il pour poss├â┬®der le contenu. Je demande l'imput et les suggestions pour ajouter ├â┬á cette liste pour que la communaut├â┬® voie. Je la mettrai ├â┬á jour comme suggestions recive, imput, et information d'I. ├âÔé¼ l'avenir cette information sera ajout├â┬®e au wiki. Cette forme continuera ├â┬á servir d'endroit de collection de l'information.

retraduct french-}english=
Y has where I create a list of use of people of programs to make the contents of MOD thus of others can see, and can make it to have the contents. I ask the imput and for the suggestions to add to this list so that the community sees. I will update it like suggestions recive, imput, and information of I. In the future this information will be added to the wiki. This form will continue to be used as place of collection of information.

(notice the diferent =not a translator but an interpretator...
out of work=usless tools

In the future this information will be added to the wiki. This form will continue to serve as the information collection place.

please bruce try this link=
http://taspring.clan-sy.com/phpbb/viewforum.php?f=10
it s better more than here for say yours ideas about google and other non powerfull scripting related
emmanuel wrote:report only
no usless comment about my english
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I'd say semi translated google french to english is better than emmanuel translated french to english any day.
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

I dont want to sound insulting but man unless you can communicate in some format with someone it is very much relevent for use to comment on your lack of english.. I really dont care if youve discovered a method of cold fusion if you cant communicate to us properly in the method you are choosing (english) then you need to find some other way.. otherwise its meaningless

To put it bluntly WE CANNOT UNDERSTAND ANYTHING YOU TYPE ABOUT 80% of the time find another way..
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Scikar
Posts: 154
Joined: 30 Jan 2006, 07:13

Post by Scikar »

This thread is hilarious.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

maybe you understand this?
=
sheet up
go out
never come back
jump in a volcano
yes you insult me
stupid bastard without mind and respect
i hate you how much is possibl
don t care about you little understanding
because never you talk about toppic
asshole
must i add a insult in signatur for you awfulls spamer?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

=O

you make the baby cookies cry!
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i understand why you can t repack a mod for ai working
you not have time because your always spaming
esteroth12
Posts: 501
Joined: 18 May 2006, 21:19

Post by esteroth12 »

hey, no insulting AF! has has more posts than (you*me^2*0)+5000!

seriously... it is nearly impossible to tell what you are saying... just use the google translator!

e:grammar nazis
Last edited by esteroth12 on 15 Jul 2006, 04:23, edited 3 times in total.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

hey
ok if you prefer i will insult you
bastard
you understand only that
when i shit on your nasty face
and the lot of post are spamming
on 5000 maybe 80per cent are empty of work
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

cesser cet emmanuel insultant, vous d├â┬®rangent les biscuits de b├â┬®b├â┬® !
Hunter0000
Posts: 197
Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

emmanuel wrote:hey
ok if you prefer i will insult you
bastard
you understand only that
when i shit on your nasty face
and the lot of post are spamming
on 5000 maybe 80per cent are empty of work
Emmanuel stop your pointless yelling, they ARE NOT insulting you, they WANT to help/understand you, but how are they supposed to help/understand you if they cannot UNDNERSTAND what you are saying to them?

Do you really think they know what you are saying and choose not to? I cannot understand you at all somtimes, does this mean I am being spitful? NO, it doesn't. So please pull your head out of your ass and try to grasp the concept that people need to understand what you say in order to have a conversation with you.
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Aun
Posts: 788
Joined: 31 Aug 2005, 13:00

Post by Aun »

Hunter0000 wrote:
emmanuel wrote:hey
ok if you prefer i will insult you
bastard
you understand only that
when i shit on your nasty face
and the lot of post are spamming
on 5000 maybe 80per cent are empty of work
Emmanuel stop your pointless yelling, they ARE NOT insulting you, they WANT to help/understand you, but how are they supposed to help/understand you if they cannot UNDNERSTAND what you are saying to them?

Do you really think they know what you are saying and choose not to? I cannot understand you at all somtimes, does this mean I am being spitful? NO, it doesn't. So please pull your head out of your ass and try to grasp the concept that people need to understand what you say in order to have a conversation with you.
Meh, emmanuel has reacted exactly like this in practically every thread i remember him in... I try and put the constant insults down to emmanuel not understanding what people are saying.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

you joking
you have surely understand what is a wonderfull unit script
but you prefere talk out toppic for fight me
because you are kids
trolls kids
a good day i will walk behind you in a dark empty street...
Hunter0000
Posts: 197
Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

emmanuel wrote:you joking
nope
you have surely understand what is a wonderfull unit script
Yes I know what a unit script is, and good unit scripts are all good, but I cannot understand much of what you have written as yours.
but you prefere talk out toppic for fight me
Not my intention.
because you are kids
ok you got me here, I guess I am a 'kid'
trolls kids
no. this is not what I am saying at all.
a good day i will walk behind you in a dark empty street...
no need to make threats
my first scripting surprise is this=
a unit with ten parts on side
when build only one is randomly visible
on is textured number one to ten
=so randomly the unit seems numerised
but number can randomly is duplicated
but the visibility is great
and more on the same unit a second unit more powerfull =
other 3d and weapons
can randomly is producted
(one time each ten more or minus it seems)
this is nammmed command tank
but i noremind the script name...
I don't understand most of this. From what I CAN understand your are talking about a unit with 10 parts that are entire units and one is randomly picked on cinstruction. I can't understand anything else.
another powerfull script =
a random shield malfonction ....on a red kbot...
*shrug* clarify on the malfunction. And what has it to do with a kbot being red? Isnt color alll about what player controls what?
another the onoffable hacked fonction
for the building transporter unit
but too for a tank with tree for switchable weapons...
Not sure what you mean, do you mean multi-weapons useing a multi (more than two) state button like on/off? do you mean transportable turrets?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

emmanuel wrote:I wave my genitals at your aunties you sons of a silly person, your mother was a hampster and your father smelled of aldeberries! Now go away or I shall taunt you a second time!
Image

:roll:
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

a script where the units are buided with a serial number textured
01 to 99 is textured randomly
but each unit have 2x10 plate textured and script do 2x9 are not visible(randomly)
this unit 1 time on 10 is a super unit with diferent weapons and 3d parts....
understand now?

a red textured (for info)kbot with a shield (not sheric but scaled ) with random malfonction =shield not work
same scripts on many units do the second turet or arm explod (some 3 weapons units)

a onoff buton change the weapon at each click(onoff is only switch in this case) the 3turet are popup like
to you now to report special featuing scripts
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FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Post by FireCrack »

emmanuel wrote:a script where the units are buided with a serial number textured
01 to 99 is textured randomly
So you have units with a random texture added to them? and in this case the texture is a number?
but each unit have 2x10 plate textured and script do 2x9 are not visible(randomly)
I do not understand this at all
this unit 1 time on 10 is a super unit with diferent weapons and 3d parts....
understand now?
Theres a 1 in 10 chnce of a superunit being built when you build some unit? Is the unit given a random weapon/armour/etc.. when it is built?

a red textured (for info)kbot with a shield (not sheric but scaled ) with random malfonction =shield not work
No idea what youre trying to say here. What is 'sheric'? Why would a sheild with a malfunction work in the first place?
same scripts on many units do the second turet or arm explod (some 3 weapons units)
Are you trying to say you have the ability to destroy parts of a unit????

a onoff buton change the weapon at each click(onoff is only switch in this case) the 3turet are popup like
The on/off button cycles through weapons???
to you now to report special featuing scripts
Sorry, dont know any.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

At first I thought it was some poetry because of the funny line breaks :shock:

He made some unit that looks different everytime you build it, because random parts are shown/hide.
Could be used for optical effects like random numbers on tanks.
Think of the C&C-ZeroHour jeeps, that come in 3 different shapes.
Could also be used to make a unit have a random weapon(?)
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