Mods released in a unified, regularly-updated package
Moderator: Moderators
Mods released in a unified, regularly-updated package
I know there's a lot of resentment about how much AA is getting played as opposed to other quality mods, such as Final Frontier, Star Wars Spring, Expand&Exterminate, Nanoblobs, Gundam Annihilation, and others. (don't be offended if I didn't remember you, I'm typing this fast and off the top of my head)
I'd like to propose that we as modders form a unified mod package which is downloaded once, then auto-updated from then on. All mods would be included, non-negotiable. To short-sighted people, this would take a bit of power away from the player, but it would also improve their experience in the long run I hope.
Since Spring reads from all its subfolders, and probably THEIR subfolders (an easy thing to test, and I'm pretty sure it does), I thought there would be an arrangement something like this:
TASpring
-Subfolders
-Mods (any non-unified mods would go here)
--AbsoluteAnnihilation
--EvoTA
--ExpandExterminate
--FinalFrontier
--GundamAnnihilation
--KuroTA
--Nanoblobs
--StarWarsTA
--TAWorldDomination
--TheLostLegacy
--Uberhack
--XectvsMynn
--XTA (assuming the SYs want to be involved)
-Other subfolders
There would either be regularly-scheduled mod updates, say once every 2 weeks, or I would set up an auto-updater system. This way, when one mod had a minor bugfix, you'd just run ModUpdate.exe or whatever and it'd automatically download the... 3 changed FBIs or whatever... and voila, working-up-to-date mods.
I'm volunteering to try and organize this as well as set up the auto-updater, but I'd need permission and cooperation from the community's other mod-makers. What you get out of this is greater exposure to the playerbase... there'd no longer be a 40 minute long debate trying to get someone to be bothered to get a mod, because they'd already have it.
Eventually it might be integrated into TASClient even, if it worked out well enough.
I'd like to propose that we as modders form a unified mod package which is downloaded once, then auto-updated from then on. All mods would be included, non-negotiable. To short-sighted people, this would take a bit of power away from the player, but it would also improve their experience in the long run I hope.
Since Spring reads from all its subfolders, and probably THEIR subfolders (an easy thing to test, and I'm pretty sure it does), I thought there would be an arrangement something like this:
TASpring
-Subfolders
-Mods (any non-unified mods would go here)
--AbsoluteAnnihilation
--EvoTA
--ExpandExterminate
--FinalFrontier
--GundamAnnihilation
--KuroTA
--Nanoblobs
--StarWarsTA
--TAWorldDomination
--TheLostLegacy
--Uberhack
--XectvsMynn
--XTA (assuming the SYs want to be involved)
-Other subfolders
There would either be regularly-scheduled mod updates, say once every 2 weeks, or I would set up an auto-updater system. This way, when one mod had a minor bugfix, you'd just run ModUpdate.exe or whatever and it'd automatically download the... 3 changed FBIs or whatever... and voila, working-up-to-date mods.
I'm volunteering to try and organize this as well as set up the auto-updater, but I'd need permission and cooperation from the community's other mod-makers. What you get out of this is greater exposure to the playerbase... there'd no longer be a 40 minute long debate trying to get someone to be bothered to get a mod, because they'd already have it.
Eventually it might be integrated into TASClient even, if it worked out well enough.
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- Posts: 43
- Joined: 12 Aug 2005, 08:24
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
??? I think this will be an ALTERNATIVE to download all single modfiles. So if you are a poor :D 56k user, you still can download your mod the way you did all the time.Min3mat wrote:sounds like a pile of horseshit Caydr. w00t extra space wasted on my HD! w00t wasting my bandwith! w00t! wasting FU's bandwith! seriously...no. this is from a 2Mbit user, not even a 56K user!
Btw: How big is your maps folder Min3? You should have a look at it... i never saw you crying about the mapsizes.
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- Posts: 43
- Joined: 12 Aug 2005, 08:24
If someone tries downloading a mod or map, he'll receive it from everyone who has it and is not ingame. This way, we need less of FU's bandwith and you can download at high speeds.
Imagine being in the battleroom with someone not having a particular map. Since everyone else has that map (among others in the lobby) they'll be able to boost his downloading speed so everyone can start sooner! Same for mods. With auto-update capabilities and a nice GUI, this would be the best solution.
Imagine being in the battleroom with someone not having a particular map. Since everyone else has that map (among others in the lobby) they'll be able to boost his downloading speed so everyone can start sooner! Same for mods. With auto-update capabilities and a nice GUI, this would be the best solution.
- RedDragonGecko
- Posts: 31
- Joined: 08 Jan 2006, 17:15
- RightField
- Posts: 110
- Joined: 11 Nov 2004, 21:29
What's wrong with giant units?!?
It sounds like a good idea. It would help more than just mods. A unified downloader utility that can download all taspring packages and updates for them.
It might even not be very complicated to handle the update system (rsync util could work).
Maybe a linux developer can look into setting up whatever they are using for linux flavors like debian, it would work really well I think.
Or the cygwin downloader, which is already ported to windows.
It sounds like a good idea. It would help more than just mods. A unified downloader utility that can download all taspring packages and updates for them.
It might even not be very complicated to handle the update system (rsync util could work).
Maybe a linux developer can look into setting up whatever they are using for linux flavors like debian, it would work really well I think.
Or the cygwin downloader, which is already ported to windows.