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This might serve as an inspiration to some...

Posted: 21 Nov 2013, 08:36
by Forboding Angel
This is Evo, 5.5 years ago. I actually have the sd7 if anyone wants it for the sake of nostalgia.

Image

And this is evo a couple of months ago...

Image

If a no-talent ass-clown like me can make that transformation happen (with a metric boatload of help from 99% of the people in this community and with kaiserj's awesome skillset), imagine what you can do!

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 09:12
by gajop
5.5 years to add textures?
meh! :roll:

Joking aside, I think development probably goes faster once you get things going. The beginning is the hard part, and perhaps a bit too hard.

I just managed to import a boar from 0ad into Spring (using Flozi's C module) and have it render and scale properly (with textures). It took me 4~ hours to do this (most of it spent in figuring out basic things). For the next unit it would probably take me less than 5mins.

I want an SDK that can import assets with a drag-and-drop level of difficulty.

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 12:40
by Beherith
Nice pics, I feel similarly with BAR.

Gajop, did you get it animated too?

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 13:21
by Forboding Angel
gajop wrote:5.5 years to add textures?
meh! :roll:
Mspaint :cry:
:mrgreen: :mrgreen:

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 13:56
by gajop
Beherith wrote:Gajop, did you get it animated too?
Implementing skeletal animations in 4h would've felt like an achievement.
Patience. :wink:

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 14:20
by AF
That's not FunTA

Re: This might serve as an inspiration to some...

Posted: 21 Nov 2013, 17:06
by Anarchid
Implementing skeletal animations in 4h would've felt like an achievement.
Well from the way you said it, it could be taken to have been carrepaired limb by limb rather than that.

Re: This might serve as an inspiration to some...

Posted: 22 Nov 2013, 02:47
by Forboding Angel
I should mention that the first picture is from Evo chapter 1, released on april 25th, 2008 (one day after my birthday, for whatever that's worth).

Re: This might serve as an inspiration to some...

Posted: 22 Nov 2013, 23:26
by PicassoCT
inb4 sb makes a "MyFirstMod" Tutorial Video for Spring..

Re: This might serve as an inspiration to some...

Posted: 23 Nov 2013, 01:31
by smoth
Image

Re: This might serve as an inspiration to some...

Posted: 23 Nov 2013, 06:29
by PepeAmpere
Image

(click for full res image)

NOTA is able to reflect its history in the same way - and you see - we are really stable - like hard rock in the middle of doomsday ocean!

Re: This might serve as an inspiration to some...

Posted: 23 Nov 2013, 09:58
by KDR_11k
To be fair Small Divide makes anything look like ass.

Re: This might serve as an inspiration to some...

Posted: 23 Nov 2013, 14:47
by dansan
smoth wrote:img
This looks just like the difference in anime between now and then :)

Re: This might serve as an inspiration to some...

Posted: 23 Nov 2013, 20:46
by smoth
I would not say that. Comparing age to 0083.. 0083 wins.

Re: This might serve as an inspiration to some...

Posted: 27 Nov 2013, 06:45
by Bla
PepeAmpere wrote:Image

(click for full res image)

NOTA is able to reflect its history in the same way - and you see - we are really stable - like hard rock in the middle of doomsday ocean!
lol at first I thought you were showing off maps...