Most (all?) games end the match if the player is the only player alive.
This means if the player starts a game without opponents (other players or bots) the game ends right after it begun. Only one of spring's many noobtraps!
I think it would be more intuitive and useful if in such case the game never ends, allowing the player to play around like in a sandbox.
Easiest way is probally if whatever ends-the-game gadget disables itself if it detects that player is playing alone.
Do not end the game if player is alone (sandbox)
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- SanadaUjiosan
- Conflict Terra Developer
- Posts: 907
- Joined: 21 Jan 2010, 06:21
Re: Do not end the game if player is alone (sandbox)
I like this idea (more for testing purposes), but I can see noobies maybe expecting an opponent and then getting confused by a lack thereof.
Then again that may be a lesser evil than auto-end.
Then again that may be a lesser evil than auto-end.
Re: Do not end the game if player is alone (sandbox)
Maybe ask the user:
"There is no enemy, do you want to play in sandbox mode?"
[YES] [NO] [I DON'T KNOW]
The last option brings up the question again in 1 minute
"There is no enemy, do you want to play in sandbox mode?"
[YES] [NO] [I DON'T KNOW]
The last option brings up the question again in 1 minute
Re: Do not end the game if player is alone (sandbox)
Why not, but as a gadget please.
Re: Do not end the game if player is alone (sandbox)
"Do you want to play with yourself?"
[YEAHHHHH] [HOW DISGUSTING, GOOD LORD, OF COURSE NOT] [SEARCH RANDOM PERSON, ALSO WILLING TO PLAY]
[YEAHHHHH] [HOW DISGUSTING, GOOD LORD, OF COURSE NOT] [SEARCH RANDOM PERSON, ALSO WILLING TO PLAY]
Re: Do not end the game if player is alone (sandbox)
Crazy idea... mirror match... have an opponent spawned that mirrors your orders... due to terrain restrictions some of your actions won't be possible so the player has a nominal advantage over the mirror unless the map is perfectly symmetric.... if anyone complains about the "moronic" AI we all get to make fun of them.
Re: Do not end the game if player is alone (sandbox)
the idea on the mirrormatch working out assumes that all battles would end dertiministic.. but they dont..some shots will miss, some tanks live longer- and suddenly the opponent doesent command as much units as you, but still keeps attackin..
Also he would always retreat even if at advantage..
Also he would always retreat even if at advantage..
Re: Do not end the game if player is alone (sandbox)
Yes... the replays would be hilarious!PicassoCT wrote:the idea on the mirrormatch working out assumes that all battles would end dertiministic.. but they dont..some shots will miss, some tanks live longer- and suddenly the opponent doesent command as much units as you, but still keeps attackin..
Also he would always retreat even if at advantage..