Looking for Brickcraft playertesters

Looking for Brickcraft playertesters

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Looking for Brickcraft playertesters

Post by knorke »

IAMAMCNOUNINGMAHGAME no wait.
game is normal RTS with base buildings and units that
I have adressed some longstanding issues with BA, most importantly every unit now fills its niche but is also usefull during the whole game.

Technical site works at least somewhat, now to to find out if the balance of eco and units makes any sense. Probally not.

If you have time for some testgames, reply or pm me in lobby when I am online: [rox]knorke in #main
I am not interessted in a quickie but looking for a serious relationship. No "quickly let me see it lolz" and then just leave. :( Otherwise everyone may apply, experienced Spring players welcome :)
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https://www.youtube.com/watch?v=Mq3jCgF-TUI
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Looking for Brickcraft playertesters

Post by MidKnight »

Ooh hey! This sounds cool!

Maybe I should help knorke with testing! I'm sure he-
...

o_o

...On second thought...
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Looking for Brickcraft playertesters

Post by Wombat »

these red things look like radioactive baby toilets :D
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

huh, thats my favorite shirt?
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Looking for Brickcraft playertesters

Post by 1v0ry_k1ng »

does it have multiple factions?
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Looking for Brickcraft playertesters

Post by KaiserJ »

i'm a big fan of your creations and will definitely give it a go next time i see you in the lobby
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

oooh a fan :shock: more people to disappoint!
lets start:
only 1 faction (but you can make marine so its pro faction)
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Blackdutchie
Posts: 71
Joined: 12 Mar 2009, 20:41

Re: Looking for Brickcraft playertesters

Post by Blackdutchie »

This is awesome and I want it and why does anyone still play BA if there's this and also other games that are NOT BA.
Google_Frog
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Joined: 12 Oct 2007, 09:24

Re: Looking for Brickcraft playertesters

Post by Google_Frog »

When are you testing this and have you updated since version 6?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

Google_Frog wrote:When are you testing this and have you updated since version 6?
v6 is latest, it has the improbed rocket dude with homing missile. That was the only thing I wrote down during last games.
I think we did not play that version yet, though I played some games vs 1v0ry_k1ng.
Since then I did not change so much, eg wanted to make canceld buildings disappear but it was bugged but soon next Spring version fixes that, so it is not worth to lua it.
Beside that only fixed small bugs like miners starting with a mineral in hand even though being "empty" etc.
I will probally be online later this day or in the evening (8 hours from this posting) and then upload new version.
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: Looking for Brickcraft playertesters

Post by pintle »

I am idling in the lobby now knorke, pm me or mumble or something if you want to test
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Looking for Brickcraft playertesters

Post by 1v0ry_k1ng »

pintle wrote:I am idling in the lobby now knorke, pm me or mumble or something if you want to test
wooop
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

[00:20:18] <[RoX]knorke> hey
[01:05:39] ** User is now offline.
:?
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: Looking for Brickcraft playertesters

Post by pintle »

Sorry guys, had work today and got sidetracked/made afk then just came back to PC and turned it off.

Will try to be on tonight.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Looking for Brickcraft playertesters

Post by 1v0ry_k1ng »

has he played yet?
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: Looking for Brickcraft playertesters

Post by pintle »

About 4 games with Knorke, was really good! Day off tomorrow I will prolly log in.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

I will be in lobby, but not until much later today.
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King de Ivory
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Joined: 22 Nov 2011, 14:53

Re: Looking for Brickcraft playertesters

Post by King de Ivory »

yo, hows it going
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Looking for Brickcraft playertesters

Post by knorke »

So far played about 90 mp games (according to number of replayfiles, though I think I accidently deleted some and some were lolgames) mostly vs Google_Frog. So maybe it is now getting a bit knorkfrog balanced as other players might play different styles.
Plans for next versions is to fix some annoying bugs and to make teching more viable. I usually idle in lobby when computer is on though sometimes I am afk. (-> pm)
Google_Frog
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Joined: 12 Oct 2007, 09:24

Re: Looking for Brickcraft playertesters

Post by Google_Frog »

Yep I think we've hit the point where the base units are reasonably balanced. By that I mean single unit spam is not viable and all units have a theoretical role that they seem to be filling. Although I have said this once or twice before only to later prove myself horribly wrong.

There are now some subtle things I'm not sure about, certain units or strategies may be too strong or weak but tit's probably down to play style play style. So as knorke said a larger group is needed for diversity.
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