Zone Control
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Zone Control
I made a mod! It's still in alpha, but it's playable and fun.
Zone Control
Zone Control is a minimalistic mod, focusing on territory control on a large, symmetrical and tiled map consisting of rectangular "zones".
Your commander, and starting unit, is a lab. You can build a single attack unit, and a builder. In turn, the builder can build metal extractors, turrets, and more labs.
Turrets are very powerful and have a long range, but can only be built on designated spots (geos). Metal extractors can be built on the round metal in the middle of the zones. Metal is the only resource, there is no energy economy.
To win, you must control as much territory as possible, and attack focused, while not leaving your own lab open to enemy attacks. Since the map is huge, strategic placement and use of your units is as important as economic territory control.
The mod is focuses on macro, and the towers are very strong. Still, you can't porc, only one tower can be built in range of your home base.
Play this mod with random starting positions, comm ends. It might be fun to increase the starting metal to 2000 or so.
Currently, Zone Control is implemented as a CA rip off, using its models and explosions. If the gameplay works out, and Zone Control seems to be a fun game, I would love to start a project to make unique graphics and sounds for this mod.
Right now, I invite you to join me playing this, so I can test the balance.
DOWNLOAD ZONE CONTROL 0.1.2
Zone Control Map
Zone Control Mod
Zone Control
Zone Control is a minimalistic mod, focusing on territory control on a large, symmetrical and tiled map consisting of rectangular "zones".
Your commander, and starting unit, is a lab. You can build a single attack unit, and a builder. In turn, the builder can build metal extractors, turrets, and more labs.
Turrets are very powerful and have a long range, but can only be built on designated spots (geos). Metal extractors can be built on the round metal in the middle of the zones. Metal is the only resource, there is no energy economy.
To win, you must control as much territory as possible, and attack focused, while not leaving your own lab open to enemy attacks. Since the map is huge, strategic placement and use of your units is as important as economic territory control.
The mod is focuses on macro, and the towers are very strong. Still, you can't porc, only one tower can be built in range of your home base.
Play this mod with random starting positions, comm ends. It might be fun to increase the starting metal to 2000 or so.
Currently, Zone Control is implemented as a CA rip off, using its models and explosions. If the gameplay works out, and Zone Control seems to be a fun game, I would love to start a project to make unique graphics and sounds for this mod.
Right now, I invite you to join me playing this, so I can test the balance.
DOWNLOAD ZONE CONTROL 0.1.2
Zone Control Map
Zone Control Mod
Last edited by Boirunner on 29 Jun 2007, 01:44, edited 1 time in total.
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