A mod few will recognise...

A mod few will recognise...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6109
Joined: 29 Apr 2005, 01:14

A mod few will recognise...

Post by FLOZi » 09 May 2005, 03:36

0 x

User avatar
Buggi
Posts: 875
Joined: 29 Apr 2005, 07:46

Post by Buggi » 09 May 2005, 03:47

sweet!

I have to ask though... what's with the green barrel? o.o
0 x

User avatar
chillaaa
Posts: 234
Joined: 16 Mar 2005, 00:12

Post by chillaaa » 09 May 2005, 04:04

At present, Flozi's TA: Cold War mod has many models created (Flozi's talent in Rhino has made sure of that) but as yet only some have been textured (eg. the British Centurion tank in the bottom middle of the shot) and some (the Russian t-62) haven't. Floz need's help texxing! (i am inept at modding, i just playtest TACW).

Edit: eek i forgot, so the green you see is an untextured part of the model.
0 x

User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo » 09 May 2005, 04:25

Looking good Flozi, damn you, your shadows/shading is looking fine while mine is still giving me a headache...I feel embarrased making screen shots because it almost looks like TA!
0 x

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6109
Joined: 29 Apr 2005, 01:14

Post by FLOZi » 09 May 2005, 14:16

Well answered Chil, yes, the T-62 isn't texxed yet (Just about the only unit that is which doesnt require some remodelling is the Centurion), for OTA purposes each part was a different shade of green, but Spring seems to only recognise some of them and shades the rest grey.

£45 well spent on a Radeon 9550, G_Z :wink:
0 x

User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE » 09 May 2005, 14:33

what drivers do u use flozi?
0 x

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6109
Joined: 29 Apr 2005, 01:14

Post by FLOZi » 09 May 2005, 16:25

Catalyst.

More pics coming in the TAU thread soon!
0 x

User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE » 09 May 2005, 16:36

and what version

i got radeon as well but can't get shadows to work
0 x

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6109
Joined: 29 Apr 2005, 01:14

Post by FLOZi » 09 May 2005, 16:51

Just the ones on the CD that came with it, Ill check version :shock:

catalyst verison 5.3 ?

Image
New pics are up!
0 x

User avatar
chillaaa
Posts: 234
Joined: 16 Mar 2005, 00:12

Post by chillaaa » 09 May 2005, 23:42

Conquerors are teh sex!
0 x

User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo » 10 May 2005, 00:09

So, are those models with 256 color textures or 16mil color textures?

It looks awesome.
0 x

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6109
Joined: 29 Apr 2005, 01:14

Post by FLOZi » 10 May 2005, 01:38

They are still the 256 colour low-res TA texxes.
0 x

Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver » 14 May 2005, 23:26

sweet.
0 x

Post Reply

Return to “Game Development”