So basically i have a rocket (s3o projectile) that should hit, but does not..
https://github.com/PicassoCT/MOSAIC/blo ... rocket.lua
Anyone else having this ? I compared my weaponsdef against the BAR.
Ivand suggested its :
But the units are not stationary and the miss is constantly reproduceable.. it feels like collission is deactivated.Maybe this: https://github.com/beyond-all-reason/spring/issues/85 ?