>>...::::Map Release: InterContinental32x32::::.......
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Pure. Frucking. WIN.manored wrote: remember populous, then remember how cool you be if spring could be played in populous style maps (planet shaped).
I still have Populous, best friking game this side of TA. Spheroid maps in spring would be physically impossible, for only alienware computers can handle that much PURE AWESOME running through the proccessor.
Sphere shaped Maps are something to Request from the Devs who are making that New Engine... That would be the Right Moment to ask...
And the Bridge will narrow enough to let a Con Vehicle past and seperate the Sea - there are however beaches and wide - open water, i don`t think that this will get porcy - simply because of berthas Range... And if it becomes, it is all 3dsMax and can be changed any Minute..
And the Bridge will narrow enough to let a Con Vehicle past and seperate the Sea - there are however beaches and wide - open water, i don`t think that this will get porcy - simply because of berthas Range... And if it becomes, it is all 3dsMax and can be changed any Minute..
I actually copied the Idea from 4 Lakes - it seemed a great Decission to me, to have "diffrent Oceans" so you can built three Time Ships - One Time Close Combat, One Time Inner Seas, to fight for the Middle and destroy mainly Hovers & Amphib Approaching - and the Outer Waters.. that allow you - onc you - or a Teammate has conquered one of the Poles, to attack the Enemys Rear - or if you play north and south - fight for the Isles...
Something diffrent, - i can add diffrent sorts of lightning (theoretical something like Fog... but i have tried it with a little Sun-Moon-Eclipse for half of the Planet. I can also Add a little Reflection, like Waterplanets should have.
=> Graphexample
I will make a Poll about that...
Something diffrent, - i can add diffrent sorts of lightning (theoretical something like Fog... but i have tried it with a little Sun-Moon-Eclipse for half of the Planet. I can also Add a little Reflection, like Waterplanets should have.
=> Graphexample
I will make a Poll about that...
It depends how you implement sphere maps.
For example you cna implement donut maps then give the illusion of a sphere like populous does.
You see populous hasnt got sphere worlds. Its top down donut worlds. In top down view its flat. In side view its then warped visually (not physically) to appear rounded. In global world it switches to rendering a flat sphere and placing textures on the surface like decals in spring.
For example you cna implement donut maps then give the illusion of a sphere like populous does.
You see populous hasnt got sphere worlds. Its top down donut worlds. In top down view its flat. In side view its then warped visually (not physically) to appear rounded. In global world it switches to rendering a flat sphere and placing textures on the surface like decals in spring.
The problem with multiple oceans is basically the same problem you have with multiple battlefronts...AF wrote:The problem with multiple oceans is ti doesnt matter if you succesfully take strategic water mass A because they'll just take water mass B and attack from the coast maybe send planes and amphib, shelling whatever safeguards you have.
Sounds typical for one of your maps. OoPicassoCT wrote:It also makes great Trouble - I used the Glace effect and now i have orange glowing Mountaintops - to hell with Snow..
And post a metalmap already, we all know thats what will bring the map down .
So mabye we can get some input and fix it before its released :D
I must get 3DSM and learn how to model like that... . One question, what do you use to do your textures? Does 3DSM do that as well?
Oh yeah, Eclipse effect FTW. And the glace one too if you can get it to work.
Here is a Preview of the Metallmap
Extractorrange is smallBrightRedDot..
For Explenation:
SmallBrigh RedDot gives 1,8 Metall
MediumBrightRedDot gives 4,5 Metall
BigRedDotintheMiddle - gives 20 Metall
SmallDarkRedDot: 3,17 Metall
BigDarkRedDot: 4,25 Metall
Above gets 5000 in Stones on the Northpole
Southpole gets 3000 in Stones ...
Thats it.. no more Metallstones, because i would mess up that for sure. There will be Palmlettos in the Djungel.. and some of Lathans Features...
Cactus in the Desert, and lots of Trees in the Moderate Climate..
Hope it is not that worse.. :D