I've just finished my simple, but quite complete mapping guide.
Check it: http://taspring.clan-sy.com/wiki/IceXui ... esign_Help
I think this might help mappers, with simple and complex problems with mapping. It ain't a tutorial, but i gives examples.
Hopefully someone wil use this, so my last 4 hours of typing wasn't in vain.
ice out.
..:: IceXuick Mapping Guide ::..
Moderator: Moderators
I knocked the "+1" of the feature map, because it shouldn't be... I think it work best as just 1/8 (because each pixel is teh center of a square on the map, which is 4 points on the height map, hope that makes sence....)
However you can make it at +1 but sometimes it will mess up your placements when it down scales your image to the right size.
Also... Typemap I left at 1/16 but It should be 1/8 as far as I know... Can someone that knows what actull res the file should be clear this up (its always been put down as 1/8 but I know some people have had trouble, maybe your right!)
Looks nice, keep it up man.
aGorm
However you can make it at +1 but sometimes it will mess up your placements when it down scales your image to the right size.
Also... Typemap I left at 1/16 but It should be 1/8 as far as I know... Can someone that knows what actull res the file should be clear this up (its always been put down as 1/8 but I know some people have had trouble, maybe your right!)
Looks nice, keep it up man.
aGorm
Just compiled my first map with your tutorial:
http://img303.imageshack.us/img303/3457 ... 3827ca.jpg
Although the wiki might be usefull for more complex informations, this tutorial was very easy to follow, even for me.
I noticed a small mistake:
[MAP]
{
name=SoftTerrain; // name that will be shown in-game on mouse-hover
...
} <- closing bracket is missing.
Now I'll try to figure out why there is metal all over the map and then come up with a layout so simple that I can realize it
Thanks for writing this guide!
http://img303.imageshack.us/img303/3457 ... 3827ca.jpg
Although the wiki might be usefull for more complex informations, this tutorial was very easy to follow, even for me.
I noticed a small mistake:
[MAP]
{
name=SoftTerrain; // name that will be shown in-game on mouse-hover
...
} <- closing bracket is missing.
Now I'll try to figure out why there is metal all over the map and then come up with a layout so simple that I can realize it
Thanks for writing this guide!