Hey guys, @Beherith was super kind to give us a detailed walkthrough of his amazing World Machine workflow and macros to generate maps for the SpringRTS engine. Presentation was clear and practical, he literally converted the full "Tropical-v2" map to the new texturing system, while explaining the most important nodes and his thought process during editing, really impressive.
That's not an introductory video though, make sure to check the linked video for the basics of SpringRTS map creation. Some previous experience with World Machine and/or other nodal terrain map editors is advised. The files he used are also linked in the video description.
Enjoy - and if you like it please give him a shout out. Thanks again for your time and availability Behe, your work is absolutely stellar!
Spring Map Editing tutorial video #2 - Beherith's World Machine Macros & Workflow
Discuss maps & map creation - from concept to execution to the ever elusive release.
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Wow guys, thank you for doing this amazing video. Big love to Beherith for sharing his workflow and explaining methods behind it. This will literally save days of my life. Really appreciate that!