DeltaSiegePrime

DeltaSiegePrime

Discuss maps & map creation - from concept to execution to the ever elusive release.

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RageQuitV
Posts: 11
Joined: 28 Jan 2017, 19:44

DeltaSiegePrime

Post by RageQuitV »

Behold and weep - I present to you my greatest troll yet:

https://springfiles.com/spring/spring-m ... siegeprime

DeltaSiegeDry with the tech spots made perfectly flat for optimal AFUS gameplay.
Also made building in north bases and south corner easier, for AFUS must be enjoyed everywhere.
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MasterBel2
Posts: 347
Joined: 11 Apr 2016, 12:03

Re: DeltaSiegePrime

Post by MasterBel2 »

'tis a mighty shame that you didn't spread the love to the northern front where building a solar collector is impossible.
(You know I wouldn't be surprised if this actually catches on ;)
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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: DeltaSiegePrime

Post by Silentwings »

Imo also make the starting unit an afus.
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RageQuitV
Posts: 11
Joined: 28 Jan 2017, 19:44

Re: DeltaSiegePrime

Post by RageQuitV »

Apparently the map refuses to sync after downloading. Perhaps the arcane autistic energies of DSD are too hard to contain?

I consulted with PtaQ, he could not pinpoint the fault.
Also made a post in map discord, pls forward any useful replies made there here .
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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: DeltaSiegePrime

Post by albator »

This is the end evolution of the tuning you are trying to make: https://springfiles.com/spring/spring-m ... speedmetal

All the fun you are looking for but without the agonizing 40min pain to reach 100kE, instant fun


Btw, that was played all the time before we elevate the gameplay to non stop (even 2 hosts) ffa. Then, well, engine and BA changed and well ..., the rest is history
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RageQuitV
Posts: 11
Joined: 28 Jan 2017, 19:44

Re: DeltaSiegePrime

Post by RageQuitV »

It works now. The map to end all maps is done.
Thanks for the help Jizah!

https://springfiles.com/spring/spring-m ... siegeprime
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