When size matters

When size matters

Discuss maps & map creation - from concept to execution to the ever elusive release.

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nufwhid
Posts: 4
Joined: 14 Sep 2013, 22:14

When size matters

Post by nufwhid »

https://mega.co.nz/#F!eR8mDajb!MA9WZDMJo2s0_rkRZivUgg

Currently only map sizes from 2x2 to 10x10 are available. I could generated them up to 48x48 but that could take some CPU hours...

Any suggestions how to improve?

The concept is: 1) keep'em simple 2) prefer spring defaults.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: When size matters

Post by Beherith »

could you please post it to springfiles?
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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: When size matters

Post by The Yak »

What is all this?
nufwhid
Posts: 4
Joined: 14 Sep 2013, 22:14

Re: When size matters

Post by nufwhid »

Beherith wrote:could you please post it to springfiles?
Sure, but there are 5184 maps... (5 templates from 2x2 .. to 48x48)
The good news is that gzip of all 5184 maps is only ~14 MiB.
In any case, I've uploaded the script I used to create the maps:
http://springfiles.com/downloadmain/17911
Let me know if you'd like to see all actual .sd7 files uploaded (in that case I'll try to contact the admin to get files inserted... me not (feel) insane (enough) to upload one-by-one manually...)
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: When size matters

Post by Beherith »

as far as i know you can have multiple maps in one archive, they can even share smt
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: When size matters

Post by Forboding Angel »

Beherith wrote:as far as i know you can have multiple maps in one archive, they can even share smt
Nope, that functionality was axed by Tobi years ago. As a result, I have quite a few maps that no longer work.
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