Map conversion Request

Map conversion Request

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Map conversion Request

Post by Forboding Angel »

Well, I would do it myself but the use of the map tools currently are very cryptic (to me)...


Back in 97 or 98 I made a map that is on TAMEC to this day and I would love for it to be converted if at all possible. I realize that most map makers are knee deep in their own projects so I'm not even sure if I'll get an answer but I thought I would try :D

If you would like to do this, take it convert it, improve it as you deem necessary, but that map was the only good one I ever made and it would make my year if someone did this.

If not thats ok too :)

thanks everyone
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Weaver
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Post by Weaver »

I'll take a look if you post a link
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Forboding Angel
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Post by Forboding Angel »

http://www.planetannihilation.com/tamec ... LD&ID=1387

There is the direct link to it.

It needs a little improving, like the water for example should prolly go, but honestly I don't care what anyone does to it. I'm all about improvements or just a straight convert.

I good with whatever. :D

thx for the interest dude :)
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GrOuNd_ZeRo
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Post by GrOuNd_ZeRo »

I personally would like some Lush maps converted but it would just not be the same without lush features.
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Weaver
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Post by Weaver »

Oh God I have to sign up to File Planet...
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Guessmyname
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Post by Guessmyname »

The "sign-up" page makes it look like you have to pay to register. You don't (or at least, I didn't when I registered)
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Forboding Angel
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Post by Forboding Angel »

Sorry about fileplanet, but tamec uses them. I can't do anything about it :(

Weaver, if you decided that tyou wanted to do it I would be honored, no big deal if you don't want to. :D

BTW no you do not have to pay for fileplanet.
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AF
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Post by AF »

I was mighty fine till i saw that fileplanet page, ahk I hate the thing..
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

Unfortunately I'm at work otherwise I would download the file and host it myself. :(

For some reason tamec decided that having their downloads thru fileplanet was a good idea... nubs.
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Forboding Angel
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

ok sorry for the double post. I have it uploading on my webserver...


link is

http://myupb.com/excorcist/V91.zip

will be done in approx 3 mins
mufdvr222
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Joined: 01 May 2005, 09:24

Post by mufdvr222 »

Let me know if anyone wants access to a tamec map, or anything from the site for that matter without using file planet, I have a backup copy of tamec on dvd`s, just on 9gig worth if I remember correctly.

<edit> is this it Image
Last edited by mufdvr222 on 18 Nov 2005, 05:59, edited 1 time in total.
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Forboding Angel
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Post by Forboding Angel »

would anyone some time have a chance to talk with me on IM and help me through the mapping process?

I would really like an experienced mapper to convert this one tho
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Weaver
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Post by Weaver »

I will start this weekend. I'll also offer help and advise to anyone. No IM for me though we could try Skype tomorrow some time, PM me first.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

sweet! thanks weaver!

Napalm Kobra (sorry mufdvr, I hadn't paid enough attention the the names in my PM's) is gonna help my dumb ass thru some stuff.

Can you do the maps by putting them in layers and setting opacity at like 30 percent? Cause if so then that would make things much easier
Last edited by Forboding Angel on 18 Nov 2005, 23:09, edited 1 time in total.
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hrmph
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Post by hrmph »

If you need immediate help you should open up TASClient and ask in the chatroom. I'm usually willing to help whenever I'm online.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

ok I'll keep that in mind, I'm at work right now but I plan to spend some time on this when I get home.

BTW something none of the tutorials cover... (unless I missed it)

How do you place trees?
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FizWizz
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Post by FizWizz »

to place trees (in Mother's Mapconv), you place green pixels on the metal map. The colors 200-215 give you the 16 different trees, if I'm not mistaken, and I don't remember what color grass is assigned to.
mufdvr222
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Post by mufdvr222 »

Pretty shure grass is on the feature map- 0 - 255 blue channel 0 = no grass 255 = full grass coverage.
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Forboding Angel
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Post by Forboding Angel »

is a feature map required?
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Maelstrom
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Post by Maelstrom »

If your using mothers map converter, yes
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