ct feature suggestions/contributions?

ct feature suggestions/contributions?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

ct feature suggestions/contributions?

Post by oksnoop2 »

So i'm working on kind of a marsh/swamp map.

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The height map is peet's avatar. It looked fun to play on. The light brown areas are crossable by land units and t1 boats, the dark brown area is deep enough to build docks. The rest is land.

Anyway if anyone has any ideas or models i could use as swamp/marsh features let me know. I live in Indiana: The land of corn fields. So i don't really know what to make for this environment. :-)

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^Trying to make a dead tree. Does this look like dead tree or a coat rack?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: ct feature suggestions/contributions?

Post by PicassoCT »

moo
more like this.jpg
(395.14 KiB) Downloaded 3 times
r like this
Kenku
Posts: 134
Joined: 26 Feb 2010, 06:19

Re: ct feature suggestions/contributions?

Post by Kenku »

Seems almost like a peet bog. How bout some swampy bushes or mangrove trees, especially along the slope?
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