Remove or change background image

Remove or change background image

Discuss maps & map creation - from concept to execution to the ever elusive release.

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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Remove or change background image

Post by daryl »

Hi all,
i'm making a new map for a mission.

I would remove the roughness that you see on the map ( see gray pavement )
Image

is it possible to remove or change the background image ( roughness ) of the map??
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Remove or change background image

Post by Beherith »

Yes, try springmapedit. It can be downloaded from the map forums tutorial section.
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

Beherith wrote:Yes, try springmapedit. It can be downloaded from the map forums tutorial section.
yes I know it.. I didn't used it becouse I remember that this program create a not smoothed surface.. right??
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Remove or change background image

Post by Beherith »

The program has a smooth brush as well.
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

Beherith wrote:The program has a smooth brush as well.
mmmm
ok i will use it.
for features whatyou can advise me?

Spring map editor or Build mission editor??
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

Are you talking about detailtexture? Yes It's possible. With SSMF its even possible to use 4 different detailtextures.
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:Are you talking about detailtexture? Yes It's possible. With SSMF its even possible to use 4 different detailtextures.
what is SSMF?
i search here http://springrts.com/phpbb/viewtopic.ph ... MF#p445989 but i would know more.
I like this textures.
Can i obtain the same result with Spring Map Editor??
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

daryl wrote: what is SSMF?
i search here http://springrts.com/phpbb/viewtopic.ph ... MF#p445989 but i would know more.
I like this textures.
Can i obtain the same result with Spring Map Editor??
SSMF is new map format which supports detailtexture splatting, specular maps and plus lotsa other cool stuff like different grass settings.

As far as I know, Spring Map Editor does only support SMF format. So you have to do SSMF stuff manually although It's not really that hard if you just follow the great tutorial made by magnificent Beherith.

What comes to texturing altogether, Spring Map Edit will handle them pretty good and learning curve is low. Just import in the textures you want and start splatting them. Lots of different brushes and methods.

If you want to change the detailtexture in SMF format just open the .smd file and add

Code: Select all

detailTex=yourdetailtexture.format;
tag to the first block.

And remember to include the file in maps folder ofc.

And if you want to remove "the roughness" just use blank detailtexture ofc.
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:
daryl wrote: what is SSMF?
i search here http://springrts.com/phpbb/viewtopic.ph ... MF#p445989 but i would know more.
I like this textures.
Can i obtain the same result with Spring Map Editor??
SSMF is new map format which supports detailtexture splatting, specular maps and plus lotsa other cool stuff like different grass settings.

As far as I know, Spring Map Editor does only support SMF format. So you have to do SSMF stuff manually although It's not really that hard if you just follow the great tutorial made by magnificent Beherith.

What comes to texturing altogether, Spring Map Edit will handle them pretty good and learning curve is low. Just import in the textures you want and start splatting them. Lots of different brushes and methods.

If you want to change the detailtexture in SMF format just open the .smd file and add

Code: Select all

detailTex=yourdetailtexture.format;
tag to the first block.

And remember to include the file in maps folder ofc.

And if you want to remove "the roughness" just use blank detailtexture ofc.
ok... i will see.. usually i created maps using texture map, height, feature etc with mapconv...

ok, can the file be a .bmp file for example? And i need to use a black/white format? or grey scale?? i will try this evening...

and I will search tutotial for SSMF format. I like this.

ah..i want to know: Are the maps made with SSMF format more heavy for CPU?
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

daryl wrote: ok... i will see.. usually i created maps using texture map, height, feature etc with mapconv...

ok, can the file be a .bmp file for example? And i need to use a black/white format? or grey scale?? i will try this evening...

and I will search tutotial for SSMF format. I like this.

ah..i want to know: Are the maps made with SSMF format more heavy for CPU?
Yes detailtexture can be bmp. Just make it blank grayscale image. that will solve your "problem" of roughness...

SSMF features should be very light for CPU afaik. And low cpu's ofc can always turn off those settings...
User avatar
daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:
daryl wrote: ok... i will see.. usually i created maps using texture map, height, feature etc with mapconv...

ok, can the file be a .bmp file for example? And i need to use a black/white format? or grey scale?? i will try this evening...

and I will search tutotial for SSMF format. I like this.

ah..i want to know: Are the maps made with SSMF format more heavy for CPU?
Yes detailtexture can be bmp. Just make it blank grayscale image. that will solve your "problem" of roughness...

SSMF features should be very light for CPU afaik. And low cpu's ofc can always turn off those settings...
interesting...
where i can found documentation about this??
User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

documentation about what?

You already found beheriths SSMF tutorial.
User avatar
daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:documentation about what?

You already found beheriths SSMF tutorial.
ok... :)
now i'm working... when i will come to home i will try to set background of map and i will read beheriths tutorial :)
thx!!
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Remove or change background image

Post by KaiserJ »

yeah, dont worry about ssmf making cpu lag; it disappears if you disable shadows anyways, which people with weak comps will probably do. it wont make any problems
User avatar
daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:
daryl wrote: what is SSMF?
i search here http://springrts.com/phpbb/viewtopic.ph ... MF#p445989 but i would know more.
I like this textures.
Can i obtain the same result with Spring Map Editor??
SSMF is new map format which supports detailtexture splatting, specular maps and plus lotsa other cool stuff like different grass settings.

As far as I know, Spring Map Editor does only support SMF format. So you have to do SSMF stuff manually although It's not really that hard if you just follow the great tutorial made by magnificent Beherith.

What comes to texturing altogether, Spring Map Edit will handle them pretty good and learning curve is low. Just import in the textures you want and start splatting them. Lots of different brushes and methods.

If you want to change the detailtexture in SMF format just open the .smd file and add

Code: Select all

detailTex=yourdetailtexture.format;
tag to the first block.

And remember to include the file in maps folder ofc.

And if you want to remove "the roughness" just use blank detailtexture ofc.
hola..i tryed to set a .bmp file... and a png file.. but this cover the texture map. how i can set the transparency???
User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

I dont understand you
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

SirArtturi wrote:I dont understand you
ok as i can I upload a screen to show you :-)
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Remove or change background image

Post by zwzsg »

Make it grey, low contrast greyish grey.
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daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Remove or change background image

Post by daryl »

zwzsg wrote:Make it grey, low contrast greyish grey.
hola, sorry i'm late ( i was busy ).
ok i tried to do some things:

i change background image with a black, gray and white image and these are the results:

black
Image

white
Image

gray
Image

But i don't like. The colors are opaque

I would do like this:
Image

I also tried using sping map editor but, when the map is compiled and running into spring, the background is "wrinkled" like maps compiled withmapconv:
Image

Is possible to give a "transparent" image as background??
User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Remove or change background image

Post by SirArtturi »

I just dont know what you mean with background texture.

But I suppose that you mean detailtexture

Therefore the solution is simple:

Make a custom detailtexture for example size 256x256. Paint it solid gray. Remember that the format must be 8bit grayscale. Save it as a .bmp to your map folder /yourmapname/maps

Then open your map .smd file. Add

Code: Select all

Detailtex=yourdetailtexture.bmp;
to [MAP] section.

Done, you have no detailtexture basically...
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