Big Pink map, sometimes with features

Big Pink map, sometimes with features

Discuss maps & map creation - from concept to execution to the ever elusive release.

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cainchild
Posts: 13
Joined: 01 Jul 2010, 16:45

Big Pink map, sometimes with features

Post by cainchild »

I have compiled and had this map work several times. Now, with without the feature map, instead of a texture I get all pink ground. About 50% of the time, it will toss in trees and geo-vents. I am assuming that the texture file is broken, which would just suck. Thing is, it loads and tells me what I want to hear in GIMP, EMB, paint etc...12288x12288 bitmap, 24 bit. Metal is 1537, height is 1537, features is 1536. I also tried it via a metal map that was 768 as one other map tutorial suggested. Nada. Please help me figure out why my map is pink.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Big Pink map, sometimes with features

Post by Forboding Angel »

Don't EVER rename the .smt file after you compile it. You can rename the smd and the smf and as long as those 2 match your map will work, but do NOT rename the smt.
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Re: Big Pink map, sometimes with features

Post by hunterw »

you wanted a map name with spaces, eh?
cainchild
Posts: 13
Joined: 01 Jul 2010, 16:45

Re: Big Pink map, sometimes with features

Post by cainchild »

Thanks Foreboding, that was so totally the issue. I am uber happy now.
When I get this all down, I think I think I'll throw up a TS Faq. :)
And no, other guy, i don't really need holes in my map, but I will be posting a multi part question regarding one I don't want.
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