Making the maps: memory

Making the maps: memory

Discuss maps & map creation - from concept to execution to the ever elusive release.

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FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Making the maps: memory

Post by FireCrack »

I'm curious to how you guys make the texture maps for your maps, because my computer doesnt handle a 16384x16384 image (16x16 map, normal size), do you split them into multiple images and work on each of those? how do you recombine them? Any help on this?
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Post by zwzsg »

RAM. Load of RAM.
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FireCrack
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Joined: 19 Jul 2005, 09:33

Post by FireCrack »

That's it? I have 512, but maps this size should need 1 gig, owell, i guess it's time for an upgrade anyways...
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

I'm curious what program are you using to edit your texture file?
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FireCrack
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Joined: 19 Jul 2005, 09:33

Post by FireCrack »

photoshop, though mabye that sucks memory-wise...

wait, my document also had quite a few layers, that's probably why, d'oh!
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Re: Making the maps: memory

Post by mother »

FireCrack wrote:I'm curious to how you guys make the texture maps for your maps, because my computer doesnt handle a 16384x16384 image (16x16 map, normal size), do you split them into multiple images and work on each of those? how do you recombine them? Any help on this?
Whoa, one second! Thats a 32x32 (4x 'normal)... 8192x8192 is a normal 16x16.

As to how? I dunno, I wasted an hour watching an operation bring me up to 2gb of paging file only to have the script get to the end and bork because it ran out of allocatable memory ;)

I think that to do a good job on a 16kx16k+ image you need to move to a non-windows platform (so that you can allocate >3gb).

If anyone knows of any easy command line style utilities to dice up an image into 4 quadrants, then stitch it back later... Lemme know too.

(BTW Using Gimp, and the problem is exactly what you mentioned- Layers... Doing something 'fancy' often means 5+ at any given moment, all RGBA... Nightmare.)
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FireCrack
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Post by FireCrack »

bah, no wonder i've been having these problems, dumb math...
mongus
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Joined: 15 Apr 2005, 18:52

Re: Making the maps: memory

Post by mongus »

mother wrote: If anyone knows of any easy command line style utilities to dice up an image into 4 quadrants, then stitch it back later... Lemme know too.
:?: same here
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