Idea/Suggestion: Sea map with cliffs
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- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Idea/Suggestion: Sea map with cliffs
It seems like in 95% of sea maps the land masses are just meters above sea level, with beaches going straight into grassland or whatever which makes it nice for all-round hovercraft attack and naval bombardment but it would be nice to see some sea maps with coasts more like this:
and With just a handful of land-to-sea chokepoints like the sandy slope that descends to the river on Tabula.
I feel a well made map with these kind of land masses and one large sea would give some different gameplay
(I've tried to make one but I suck at heightmaps & have no terrain editing software!)
and With just a handful of land-to-sea chokepoints like the sandy slope that descends to the river on Tabula.
I feel a well made map with these kind of land masses and one large sea would give some different gameplay
(I've tried to make one but I suck at heightmaps & have no terrain editing software!)
Re: Idea/Suggestion: Sea map with cliffs
It would be nice to see sea maps period.. spring has all of like 5 of them...
Re: Idea/Suggestion: Sea map with cliffs
I agree, however my lack of RAM prevents me from making anything larger than 12x12
If i go bigger than that, I have to do image splicing. And that takes eons to do. >_<
If i go bigger than that, I have to do image splicing. And that takes eons to do. >_<
Re: Idea/Suggestion: Sea map with cliffs
This is about as close as i've made.
Obviously a mainly land map, but the cliffs are rather imposing
Obviously a mainly land map, but the cliffs are rather imposing
Re: Idea/Suggestion: Sea map with cliffs
Link please ralphie?
Re: Idea/Suggestion: Sea map with cliffs
Looks very nice,why cant we play it yet?
Re: Idea/Suggestion: Sea map with cliffs
[quote="TheFatController"]It seems like in 95% of sea maps the land masses are just meters above sea level, with beaches going straight into grassland or whatever which makes it nice for all-round hovercraft attack and naval bombardment but it would be nice to see some sea maps with coasts more like this:
[attachment=1]s1.jpg[/attachment]
and
[attachment=0]s2.jpg[/attachment]
With just a handful of land-to-sea chokepoints like the sandy slope that descends to the river on Tabula.
I feel a well made map with these kind of land masses and one large sea would give some different gameplay
(I've tried to make one but I suck at heightmaps & have no terrain editing software!)[/quote]
Thats an ancient greek vulcan, if i recognize it corectly. It exploded, so it left some small islands (one is oja). Well, what i want to say: we could adapt the theme. An ancient exploded volcano in the middle, having small islands around it. Much metal in the water, much in the middle :)
The volcano has some geyser left, expectorating sulphur vapour. That would be the geothermal things.
[attachment=1]s1.jpg[/attachment]
and
[attachment=0]s2.jpg[/attachment]
With just a handful of land-to-sea chokepoints like the sandy slope that descends to the river on Tabula.
I feel a well made map with these kind of land masses and one large sea would give some different gameplay
(I've tried to make one but I suck at heightmaps & have no terrain editing software!)[/quote]
Thats an ancient greek vulcan, if i recognize it corectly. It exploded, so it left some small islands (one is oja). Well, what i want to say: we could adapt the theme. An ancient exploded volcano in the middle, having small islands around it. Much metal in the water, much in the middle :)
The volcano has some geyser left, expectorating sulphur vapour. That would be the geothermal things.
Re: Idea/Suggestion: Sea map with cliffs
as a land map it would be great with a lake and deep rivers.
Re: Idea/Suggestion: Sea map with cliffs
I am Bruce, and I approve of this map.RogerN wrote:How about something like this? The grass is kinda ugly for the moment... still working on that.
Re: Idea/Suggestion: Sea map with cliffs
Looks nice.
Re: Idea/Suggestion: Sea map with cliffs
It's unfinished project #6002. I probably should finish it at some point, I like the heightmap.Gota wrote:Looks very nice,why cant we play it yet?
Re: Idea/Suggestion: Sea map with cliffs
Both of them look like nice maps. I wish I could play a seabattle without having to rely on hovercraft though. :/
Re: Idea/Suggestion: Sea map with cliffs
FINISH THE MAP NOW!
Re: Idea/Suggestion: Sea map with cliffs
impressive
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: Idea/Suggestion: Sea map with cliffs
Finish now and make S1944 version
(no visible mspots, very few but high-density mspots)
(no visible mspots, very few but high-density mspots)
Re: Idea/Suggestion: Sea map with cliffs
OMG GOOD STUFFS plx maek
Re: Idea/Suggestion: Sea map with cliffs
very nice indeed! Don't let it die!
Re: Idea/Suggestion: Sea map with cliffs
The problem with steep cliffs is the same on any map- porciness. It becomes hard to take the chokepoints. Add this to the difficulty you already have in trying to attack a land position from the sea and you can get very bogged down gameplay.
Ships are good for taking the sea, but all they can do to land is bombard it- something which is made MUCH more difficult or impossible if you have to do it uphill. Ships rely on hovercraft or air units (and, sometimes at t2, amphibs, but rarely) to take a land positions.
By all means make the maps though, they look good- there are lots of ways you can change the play or flow dynamic to ensure they dont become too porcy.
Ships are good for taking the sea, but all they can do to land is bombard it- something which is made MUCH more difficult or impossible if you have to do it uphill. Ships rely on hovercraft or air units (and, sometimes at t2, amphibs, but rarely) to take a land positions.
By all means make the maps though, they look good- there are lots of ways you can change the play or flow dynamic to ensure they dont become too porcy.